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Thieves' World d20 [Jubal's Hawkmasks] Full-- Alts welcome
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<blockquote data-quote="Lord_Raven88" data-source="post: 2766309" data-attributes="member: 31975"><p>Below is my character submision, as I don't have the Thieves World PHB I will need some help to fully complete my character.</p><p></p><p>Drake Natal[sblock] </p><p>Male Human Fighter 4 / Sorcerer 1 / Dragon Disciple 1</p><p>Deity: ?</p><p>Size: Medium</p><p>Type: Humanoid</p><p>Base Speed: 30' (20')</p><p></p><p>Str: 17 +3 10pts +1 level</p><p>Dex: 12 +1 4pts</p><p>Con: 14 +2 6pts</p><p>Int: 12 +1 4pts</p><p>Wis: 10 +0 2pts</p><p>Cha: 12 +1 4pts</p><p></p><p>HP: 53/<a href="http://invisiblecastle.com/find.py?id=306954" target="_blank">53</a> (4d10 + 1d4 + 1d12 + 12Con)</p><p></p><p>AC: 17 (10Base +1 Dex +5 Arm +1 Nat Arm)</p><p></p><p>Saves: </p><p>Fortitude: +8 (6 base +2 Con)</p><p>Reflex: +2 (2 base)</p><p>Will: +5 (5 base) </p><p></p><p>Init: +5</p><p></p><p>BAB: +4</p><p></p><p>Attacks: </p><p>Spiked Chain: +8 2d4+4 x2</p><p>Disarm: +18 (+4 BAB, +1 WF, +3 Str, +4 Feat, +4 Large Weap, +2 Spiked Chain)</p><p></p><p>Skills</p><p>Climb 6 (3 ranks +3 Str)</p><p>Intimidate 8 (7 ranks +1 Cha)</p><p>Knowledge (Arcana) 9 (8 ranks + 1 Int)</p><p>Knowledge (History) 3 (2 ranks +1 Int)</p><p>Ride 5 (4 ranks +1 Dex)</p><p>Speak Language 2 (Draconic, ?)</p><p>Swim 7 (4 ranks +3 Str)</p><p></p><p>Feats</p><p>Combat Expertise, Exotic Weapon Prof(Spiked Chain), Improved Disarm, Improved Initiative,</p><p>Power Attack, Weapon Focus(Spiked Chain), Weapon Spec.(Spiked Chain) </p><p></p><p>Languages: Rankene, ?, Draconic, ?</p><p></p><p>Equipment</p><p>Spiked Chain 10lbs</p><p>Dagger 1lb</p><p>Breastplate 30lbs</p><p>Backpack 2lb</p><p>-Blanket(Winter) 3lb</p><p>-Bedroll 5lb</p><p>-Silk Sack 0.5</p><p>-Waterskin 4lbs</p><p></p><p>Belt Pouch 0.5 lbs</p><p>-Flint and Steel</p><p>-Whetstone 1lb</p><p></p><p>Dragon Shaped Signal Whistle (worn around neck)</p><p></p><p>Equipment In vault</p><p>Large Metal Shield</p><p>Battle Axe</p><p>Mace</p><p>Two Handed Sword</p><p>(5) Spears</p><p>(2) 50' Hemp Rope</p><p>Grappling Hook</p><p>(2) Bullseye Lantern</p><p>(5) Oil</p><p>(2) Water Barrel (full)</p><p>(2) Ink</p><p>(4) Quills</p><p>(10) Parchment</p><p>Sealing Wax</p><p>Signet Ring</p><p>(10) Trail Rations </p><p>(5) Sacks</p><p>Soap</p><p>Shovel</p><p>Tent</p><p></p><p>Cold weather outfit</p><p>Explorers outfit</p><p>Nobles outfit</p><p>Travellers outfit</p><p></p><p>Special Equipment[sblock]<strong></strong></p><p><strong>Amulet of Draconic Might: (Minor Power Item)</strong><em></em></p><p><em>This amulet was created eons ago by a now long forgotten race of humanoids (Dralings) who </em></p><p><em>possessed the blood of dragons in their veins, primarily amulets of this type were 'gifted' </em></p><p><em>(either voluntarily or via force) to worthy ones to slowly transform these ones from their </em></p><p><em>mundane forms into that of a Draling, during the transformation process this amulet would</em></p><p><em>subtly influence and modify the wearers behaviour, over time this would bring the wearers</em></p><p><em>goals, motivations and desires into line with the Dralings. To enable the transformation </em></p><p><em>process to proceed undetected, the Amulet has the ability to disguise the physical </em></p><p><em>appearance of it's possesor. Other powers become manifest as the transformation process </em></p><p><em>continues.</em></p><p><em></em></p><p><em>Int14 Wis10 Cha14 Ego10</em></p><p><em></em></p><p><em>Powers:</em></p><p><em>Disguise Self, Item has 10 ranks in Bluff, Diplomacy, Intimidate & Sense Motive, Speach, </em></p><p><em>Read Languages Ability, 120' vision & hearing, allows access to sorcerer and dragon disciple </em></p><p><em>classes.</em></p><p></p><p></p><p><strong>Bracers of the Silver Vault (Medium Power Item)</strong><em></em></p><p><em>This bracer grants access to an extradimensional vault in which the wearer can store and </em></p><p><em>retrieve any item therein, to place an item within the vault the wearer needs to touch the</em></p><p><em>item and speak the command word (standard action, reflex save to avoid) this causes the </em></p><p><em>item to fade from sight, to retrieve an item the wearer needs to mearly visualise the item </em></p><p><em>in question (move action), this will then cause the item to either appear in the wearers </em></p><p><em>hand or adjacent to him.</em></p><p><em></em></p><p><em>Use of the vault is physically draining, everytime an item is stored within the vault, the </em></p><p><em>wearer takes 1 point of non-lethal damage per 50 pounds of weight, however retrieval of an</em></p><p><em>item doesn't cause non-lethal damage to the wearer.</em></p><p><em></em></p><p><em>Once per week the wearer is able to physically transport himself and any others he chooses </em></p><p><em>into the vault (5 points of non-lethal damage per person, reflex save to avoid). The vault </em></p><p><em>itself can be any shape the wearer imagines to a maximum of one 10'cubic feet for every </em></p><p><em>two character levels the wearer has, also the wearer is able to create any number of </em></p><p><em>storage containers/rooms or basic furnishings that he/she desires.</em>[/sblock]</p><p></p><p>Treasure: 100 gp, 0 sp, 0 cp (In Vault)</p><p>Weight Carried: 57 lbs</p><p></p><p>Spells Known (4/2) </p><p>0st- Acid Splash, Ghost Sound, Message, Prestidigitation.</p><p>1st- Feather Fall, True Strike.</p><p></p><p>Spells per Day (5/5)</p><p></p><p>Height: 6'6"</p><p>Weight: 220 lbs</p><p>Eyes: Blue</p><p>Hair: White</p><p>Skin: Tanned</p><p></p><p>Appearance:</p><p>Drake Natal is an imposing man at 6'6" tall, due to his many years of vigourous exercise </p><p>Drakes heavily muscled body looks like it's carved out of marble by the finest sculpter, </p><p>while not gifted with beautiful looks, Drake is handsome nonetheless in a coldly chiselled </p><p>rough edged way.</p><p></p><p>Background:</p><p>Drake was born in tha capital of Ranke to minor nobles who had a penchant for archeology, in</p><p>particular that of 'lost' civilisations. It was during such a dig that some unusual artifacts </p><p>were recovered from an ancient burial site. </p><p></p><p>While Drakes parents were good archeologist they proved to be poor businessman, straped for </p><p>cash Drakes Father went to a local moneylender to further fund the excavation of the vast </p><p>ancient site, as Drakes Father was short of cash and collaterial , he offered up his title </p><p>and the family estate as insurance. </p><p></p><p>As the moneylender greatly desired the Natal's title and estates, it was relatively easy to </p><p>arrange an 'accident' to befall Drakes parents, being the only son the debt become the </p><p>obligation of the 15 year old Drake, thus at the tender age of 15 Drake was sold into slavery</p><p>to a gladitorial school, little did the moneylender think that the boy would survive.</p><p></p><p>Drake not only survived his years as a gladiator, he also managed to gain his freedom from the</p><p>kindly manager of the school, who looked upon Drake as a son. Vowing revenge Drake made his way </p><p>to his ancenstral home, using the many secret passages Drake was able to confront the wealthy </p><p>moneylender, after gaining a full written confession Drake turned over the badly beaten </p><p>moneylender to the tender mercies of the authorities.</p><p></p><p>Upon searching his home, Drake discovered that much of his family possesions and artifacts had</p><p>long been sold, a search of the secret family vault turned up a strangly wrought dragon-like </p><p>amulet as well as a pair of silver bracers, both of which were from the fateful last dig which</p><p>resulted in the death of his parents.</p><p></p><p>Shortly after donning the Dragon-like Amulet Drake discovered that the amulet was alive in some</p><p>fashion, after many months in which Drake began to notice his body undergoing a subtly change,</p><p>Drake finally managed to learn the strange tongue that the amulet spoke, since then Drake has </p><p>made it his goal to complete what his parents had started by recovering the remaining artifacts.</p><p></p><p>Drakes search has lead him to the 'City' of Santuary, where he had discovered that a number of </p><p>items were sold.[/sblock]</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2766309, member: 31975"] Below is my character submision, as I don't have the Thieves World PHB I will need some help to fully complete my character. Drake Natal[sblock] Male Human Fighter 4 / Sorcerer 1 / Dragon Disciple 1 Deity: ? Size: Medium Type: Humanoid Base Speed: 30' (20') Str: 17 +3 10pts +1 level Dex: 12 +1 4pts Con: 14 +2 6pts Int: 12 +1 4pts Wis: 10 +0 2pts Cha: 12 +1 4pts HP: 53/[url=http://invisiblecastle.com/find.py?id=306954]53[/url] (4d10 + 1d4 + 1d12 + 12Con) AC: 17 (10Base +1 Dex +5 Arm +1 Nat Arm) Saves: Fortitude: +8 (6 base +2 Con) Reflex: +2 (2 base) Will: +5 (5 base) Init: +5 BAB: +4 Attacks: Spiked Chain: +8 2d4+4 x2 Disarm: +18 (+4 BAB, +1 WF, +3 Str, +4 Feat, +4 Large Weap, +2 Spiked Chain) Skills Climb 6 (3 ranks +3 Str) Intimidate 8 (7 ranks +1 Cha) Knowledge (Arcana) 9 (8 ranks + 1 Int) Knowledge (History) 3 (2 ranks +1 Int) Ride 5 (4 ranks +1 Dex) Speak Language 2 (Draconic, ?) Swim 7 (4 ranks +3 Str) Feats Combat Expertise, Exotic Weapon Prof(Spiked Chain), Improved Disarm, Improved Initiative, Power Attack, Weapon Focus(Spiked Chain), Weapon Spec.(Spiked Chain) Languages: Rankene, ?, Draconic, ? Equipment Spiked Chain 10lbs Dagger 1lb Breastplate 30lbs Backpack 2lb -Blanket(Winter) 3lb -Bedroll 5lb -Silk Sack 0.5 -Waterskin 4lbs Belt Pouch 0.5 lbs -Flint and Steel -Whetstone 1lb Dragon Shaped Signal Whistle (worn around neck) Equipment In vault Large Metal Shield Battle Axe Mace Two Handed Sword (5) Spears (2) 50' Hemp Rope Grappling Hook (2) Bullseye Lantern (5) Oil (2) Water Barrel (full) (2) Ink (4) Quills (10) Parchment Sealing Wax Signet Ring (10) Trail Rations (5) Sacks Soap Shovel Tent Cold weather outfit Explorers outfit Nobles outfit Travellers outfit Special Equipment[sblock][b] Amulet of Draconic Might: (Minor Power Item)[/b][i] This amulet was created eons ago by a now long forgotten race of humanoids (Dralings) who possessed the blood of dragons in their veins, primarily amulets of this type were 'gifted' (either voluntarily or via force) to worthy ones to slowly transform these ones from their mundane forms into that of a Draling, during the transformation process this amulet would subtly influence and modify the wearers behaviour, over time this would bring the wearers goals, motivations and desires into line with the Dralings. To enable the transformation process to proceed undetected, the Amulet has the ability to disguise the physical appearance of it's possesor. Other powers become manifest as the transformation process continues. Int14 Wis10 Cha14 Ego10 Powers: Disguise Self, Item has 10 ranks in Bluff, Diplomacy, Intimidate & Sense Motive, Speach, Read Languages Ability, 120' vision & hearing, allows access to sorcerer and dragon disciple classes.[/i] [b]Bracers of the Silver Vault (Medium Power Item)[/b][i] This bracer grants access to an extradimensional vault in which the wearer can store and retrieve any item therein, to place an item within the vault the wearer needs to touch the item and speak the command word (standard action, reflex save to avoid) this causes the item to fade from sight, to retrieve an item the wearer needs to mearly visualise the item in question (move action), this will then cause the item to either appear in the wearers hand or adjacent to him. Use of the vault is physically draining, everytime an item is stored within the vault, the wearer takes 1 point of non-lethal damage per 50 pounds of weight, however retrieval of an item doesn't cause non-lethal damage to the wearer. Once per week the wearer is able to physically transport himself and any others he chooses into the vault (5 points of non-lethal damage per person, reflex save to avoid). The vault itself can be any shape the wearer imagines to a maximum of one 10'cubic feet for every two character levels the wearer has, also the wearer is able to create any number of storage containers/rooms or basic furnishings that he/she desires.[/i][/sblock] Treasure: 100 gp, 0 sp, 0 cp (In Vault) Weight Carried: 57 lbs Spells Known (4/2) 0st- Acid Splash, Ghost Sound, Message, Prestidigitation. 1st- Feather Fall, True Strike. Spells per Day (5/5) Height: 6'6" Weight: 220 lbs Eyes: Blue Hair: White Skin: Tanned Appearance: Drake Natal is an imposing man at 6'6" tall, due to his many years of vigourous exercise Drakes heavily muscled body looks like it's carved out of marble by the finest sculpter, while not gifted with beautiful looks, Drake is handsome nonetheless in a coldly chiselled rough edged way. Background: Drake was born in tha capital of Ranke to minor nobles who had a penchant for archeology, in particular that of 'lost' civilisations. It was during such a dig that some unusual artifacts were recovered from an ancient burial site. While Drakes parents were good archeologist they proved to be poor businessman, straped for cash Drakes Father went to a local moneylender to further fund the excavation of the vast ancient site, as Drakes Father was short of cash and collaterial , he offered up his title and the family estate as insurance. As the moneylender greatly desired the Natal's title and estates, it was relatively easy to arrange an 'accident' to befall Drakes parents, being the only son the debt become the obligation of the 15 year old Drake, thus at the tender age of 15 Drake was sold into slavery to a gladitorial school, little did the moneylender think that the boy would survive. Drake not only survived his years as a gladiator, he also managed to gain his freedom from the kindly manager of the school, who looked upon Drake as a son. Vowing revenge Drake made his way to his ancenstral home, using the many secret passages Drake was able to confront the wealthy moneylender, after gaining a full written confession Drake turned over the badly beaten moneylender to the tender mercies of the authorities. Upon searching his home, Drake discovered that much of his family possesions and artifacts had long been sold, a search of the secret family vault turned up a strangly wrought dragon-like amulet as well as a pair of silver bracers, both of which were from the fateful last dig which resulted in the death of his parents. Shortly after donning the Dragon-like Amulet Drake discovered that the amulet was alive in some fashion, after many months in which Drake began to notice his body undergoing a subtly change, Drake finally managed to learn the strange tongue that the amulet spoke, since then Drake has made it his goal to complete what his parents had started by recovering the remaining artifacts. Drakes search has lead him to the 'City' of Santuary, where he had discovered that a number of items were sold.[/sblock] [/QUOTE]
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