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General Tabletop Discussion
D&D Older Editions
Thing I thought 4e did better: Monsters
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<blockquote data-quote="dave2008" data-source="post: 6982720" data-attributes="member: 83242"><p>Not sure what you mean by there not being a lot of options in 5e, but there are definitely tables for improvising damage in the 5e DMG, page 249 and then 284 for spells (which works very well for a general single target or multi-target damage table)</p><p></p><p></p><p></p><p>I don't feel your example describes a "very bland presentation." Of course, I think that is highly subjective and not really worth discussing. It just seemed like an odd statement given the context.</p><p></p><p>To clarify, I really like 4e and 4e monsters. I also like 5e and 5e monsters. Neither edition is perfect nor are the monsters, it is best to acknowledge the strengths and faults of both and understand that it is personal preference that determines what is "better." Personally I like to make my monsters a combination of both. I tend to give them a few thematic "powers" and then sprinkle in some spells for flavor and the addition of legendary and lair powers was a great addition IMO as well.</p></blockquote><p></p>
[QUOTE="dave2008, post: 6982720, member: 83242"] Not sure what you mean by there not being a lot of options in 5e, but there are definitely tables for improvising damage in the 5e DMG, page 249 and then 284 for spells (which works very well for a general single target or multi-target damage table) I don't feel your example describes a "very bland presentation." Of course, I think that is highly subjective and not really worth discussing. It just seemed like an odd statement given the context. To clarify, I really like 4e and 4e monsters. I also like 5e and 5e monsters. Neither edition is perfect nor are the monsters, it is best to acknowledge the strengths and faults of both and understand that it is personal preference that determines what is "better." Personally I like to make my monsters a combination of both. I tend to give them a few thematic "powers" and then sprinkle in some spells for flavor and the addition of legendary and lair powers was a great addition IMO as well. [/QUOTE]
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Thing I thought 4e did better: Monsters
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