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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Things from 3e (inc PF) not done well
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<blockquote data-quote="Olaf the Stout" data-source="post: 5772361" data-attributes="member: 13703"><p>Even worse for me was some of the spell cross referencing. From memory Shapechange was the worst offender. The spell description was quite long and would tell you it worked just like Polymorph apart from (several) differences.</p><p></p><p>You would then look up Polymorph, which also had a long spell description and would tell you it worked like Alter Self apart from (again) several differences.</p><p></p><p>At that point, you would look up Alter Self, see the lengthy spell description and just find another spell with a shorter spell description to cast! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>It would be funny if it wasn't such a nightmare to try and deal with during play. At the very least they could have told you what page the spell it referenced was on.</p><p></p><p>Instead you had to madly flick through the book to find it. The spells are in alphabetical order, but it still took time that could have been saved with a page reference.</p><p></p><p>The other thing I would add to this list is indexing. A lot of the 3.x edition books did not have an index in them. Those that did were often quite lacking. A good index is a godsend when you need to find something quickly in a game.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5772361, member: 13703"] Even worse for me was some of the spell cross referencing. From memory Shapechange was the worst offender. The spell description was quite long and would tell you it worked just like Polymorph apart from (several) differences. You would then look up Polymorph, which also had a long spell description and would tell you it worked like Alter Self apart from (again) several differences. At that point, you would look up Alter Self, see the lengthy spell description and just find another spell with a shorter spell description to cast! :D It would be funny if it wasn't such a nightmare to try and deal with during play. At the very least they could have told you what page the spell it referenced was on. Instead you had to madly flick through the book to find it. The spells are in alphabetical order, but it still took time that could have been saved with a page reference. The other thing I would add to this list is indexing. A lot of the 3.x edition books did not have an index in them. Those that did were often quite lacking. A good index is a godsend when you need to find something quickly in a game. Olaf the Stout [/QUOTE]
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Things from 3e (inc PF) not done well
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