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Things I learned being Dylrath Birdhouse in Piratecat's game, a long time ago
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<blockquote data-quote="Sialia" data-source="post: 5238918" data-attributes="member: 1025"><p>Was cleaning out some old files this evening and ran across the following list. I may have posted this stuff ages ago. Can't recall. Thought there might be some of you out there might find this amusing.</p><p> </p><p>1. If you beat someone up, you get to keep their stuff.</p><p>2. Stay out of combat.</p><p>3. Any plan that doesn't involve rolling dice is a good plan.</p><p>4. Know your lower planes, boy.</p><p>5. No gloating before striking.</p><p>6. Never play with a magic mirror in a wild magic zone.</p><p>7. If you want to fly, practice faceplanting first.</p><p>8. Sometimes it is easier to make someone beleive that what is real is an illusion than it is to make someone believe that an illusion is real.</p><p>9. Nothing is useless.</p><p>10. "I have about ten minutes before my master finds out I'm missing" is not a good pickup line.</p><p>11. Chicks dig potted plants and personal hygiene.</p><p>12. Nothing is permanently fatal. This goes for your enemies, too.</p><p>13. Backstab, you fool.</p><p>14. Overplanning can be fatal.</p><p>15. A blind corridor is a lousy place to hide a secret door.</p><p>16. Never fall unconscious while invisible.</p><p>17. Never fire negative material energy into something that is already dead.</p><p>18. The wimpy looking guy without any weapons at the back of the crowd, hit him first.</p><p>19. If you are a fourteen year old with a charisma of 9, any girl hitting on you is up to no good.</p><p>20. Never tell someone to "bite me" unless you really, really want to get bitten.</p></blockquote><p></p>
[QUOTE="Sialia, post: 5238918, member: 1025"] Was cleaning out some old files this evening and ran across the following list. I may have posted this stuff ages ago. Can't recall. Thought there might be some of you out there might find this amusing. 1. If you beat someone up, you get to keep their stuff. 2. Stay out of combat. 3. Any plan that doesn't involve rolling dice is a good plan. 4. Know your lower planes, boy. 5. No gloating before striking. 6. Never play with a magic mirror in a wild magic zone. 7. If you want to fly, practice faceplanting first. 8. Sometimes it is easier to make someone beleive that what is real is an illusion than it is to make someone believe that an illusion is real. 9. Nothing is useless. 10. "I have about ten minutes before my master finds out I'm missing" is not a good pickup line. 11. Chicks dig potted plants and personal hygiene. 12. Nothing is permanently fatal. This goes for your enemies, too. 13. Backstab, you fool. 14. Overplanning can be fatal. 15. A blind corridor is a lousy place to hide a secret door. 16. Never fall unconscious while invisible. 17. Never fire negative material energy into something that is already dead. 18. The wimpy looking guy without any weapons at the back of the crowd, hit him first. 19. If you are a fourteen year old with a charisma of 9, any girl hitting on you is up to no good. 20. Never tell someone to "bite me" unless you really, really want to get bitten. [/QUOTE]
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