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Things I like and dislike about 5e...
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<blockquote data-quote="abirdcall" data-source="post: 6585256" data-attributes="member: 6748898"><p>Skills: Keep in mind that if you needed a 19 to succeed and now need a 17 you have just doubled the amount of times you succeed in that task. You aren't just succeeding 10% more of the time.</p><p></p><p>Actual training becomes more apparent the harder it is to do something which makes sense.</p><p></p><p>Alt Human/Feats: You are worried that feats aren't good enough but also worry about the alt human being too powerful. Not sure if I follow.</p><p></p><p>I will say that I think if you are going to have feats you need to also have point buy. Even without feats with bounded accuracy it is probably a good idea.</p><p></p><p>That would probably also increase how good skill proficiency is.</p><p></p><p>Keep in mind expertise and that bards and rogues are designed to be great at skills. That is part of their thing. At 1st/3rd level they can reasonably have +7 to their main skills and at 5th level that is likely to be +10. That is huge.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 6585256, member: 6748898"] Skills: Keep in mind that if you needed a 19 to succeed and now need a 17 you have just doubled the amount of times you succeed in that task. You aren't just succeeding 10% more of the time. Actual training becomes more apparent the harder it is to do something which makes sense. Alt Human/Feats: You are worried that feats aren't good enough but also worry about the alt human being too powerful. Not sure if I follow. I will say that I think if you are going to have feats you need to also have point buy. Even without feats with bounded accuracy it is probably a good idea. That would probably also increase how good skill proficiency is. Keep in mind expertise and that bards and rogues are designed to be great at skills. That is part of their thing. At 1st/3rd level they can reasonably have +7 to their main skills and at 5th level that is likely to be +10. That is huge. [/QUOTE]
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