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Things I like and dislike about 5e...
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<blockquote data-quote="Tony Vargas" data-source="post: 6585593" data-attributes="member: 996"><p>You were talking about 30s, this thing has a 15 WIS & 14 DEX. I'm not seeing the problem. It's not even like you have to have some weird INT or CHA save or stat-check-not-save trick in your back pocket. That's little better than a coin toss. When that dragon was a wyrmling and the caster 1st level, it'd've had the same DEX, for instance, and saved a little more often because the caster's governing stat was probably more like 16. So the caster has many more spells, /and/ they work more often, even against the toughest opponent. That sounds like pulling ahead. Not like it was in 3.5, when save DCs could be optimized until downright untouchable. But also not like a high level monster saving vs spells on 4 in AD&D, either. Of the three, AD&D's "caster has many more spells, but they're significantly less likely to work" actually sounds kinda reasonable (until you remember that 1e spells had no cap on damage....).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6585593, member: 996"] You were talking about 30s, this thing has a 15 WIS & 14 DEX. I'm not seeing the problem. It's not even like you have to have some weird INT or CHA save or stat-check-not-save trick in your back pocket. That's little better than a coin toss. When that dragon was a wyrmling and the caster 1st level, it'd've had the same DEX, for instance, and saved a little more often because the caster's governing stat was probably more like 16. So the caster has many more spells, /and/ they work more often, even against the toughest opponent. That sounds like pulling ahead. Not like it was in 3.5, when save DCs could be optimized until downright untouchable. But also not like a high level monster saving vs spells on 4 in AD&D, either. Of the three, AD&D's "caster has many more spells, but they're significantly less likely to work" actually sounds kinda reasonable (until you remember that 1e spells had no cap on damage....). [/QUOTE]
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