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Things I like and dislike about 5e...
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<blockquote data-quote="Celtavian" data-source="post: 6586337" data-attributes="member: 5834"><p>I don't know if that is true.</p><p></p><p>When does the spotlight shine on a caster?</p><p></p><p>1. AoE fights against foes strong enough to give the martials trouble.</p><p></p><p>2. Fights where the monsters are immune to martial damage (extremely rare).</p><p></p><p>Where do martials shine?</p><p></p><p>1. Fights against common trash monsters they can cut down quickly and easily using feats like Great Weapon Master and Sharpshooter.</p><p></p><p>2. Fights against nearly magic immune legendary creatures that form major encounters in adventures.</p><p></p><p>It seems martials are equally effective to casters in nearly every fight except where AoE damage is involved against relatively weak opponents and far more effective in the most important fights in an adventure. There are very few creatures resistance to martial damage, especially from a magic weapon, yet numerous creatures immune to various types of caster damage. </p><p></p><p>It seems like casters are pretty weak in the combat pillar of D&D in 5E, weaker than they've been in past editions. Archers are probably up there with casters in terms of overall versatility and power in 5E with the main difference being archers outright kill what they're fighting rather than affect it with something.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6586337, member: 5834"] I don't know if that is true. When does the spotlight shine on a caster? 1. AoE fights against foes strong enough to give the martials trouble. 2. Fights where the monsters are immune to martial damage (extremely rare). Where do martials shine? 1. Fights against common trash monsters they can cut down quickly and easily using feats like Great Weapon Master and Sharpshooter. 2. Fights against nearly magic immune legendary creatures that form major encounters in adventures. It seems martials are equally effective to casters in nearly every fight except where AoE damage is involved against relatively weak opponents and far more effective in the most important fights in an adventure. There are very few creatures resistance to martial damage, especially from a magic weapon, yet numerous creatures immune to various types of caster damage. It seems like casters are pretty weak in the combat pillar of D&D in 5E, weaker than they've been in past editions. Archers are probably up there with casters in terms of overall versatility and power in 5E with the main difference being archers outright kill what they're fighting rather than affect it with something. [/QUOTE]
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