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Things I miss from 2nd edition
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<blockquote data-quote="Romotre" data-source="post: 58063" data-attributes="member: 2942"><p>yeah sure, when you pit them against other 17+ level parties. usuallly though, in my worlds, there aren't many baddies that high just roaming around waiting to kill the PC's. the only parties that high for important plot elements. other challenges are monsters combined with usual (usually hazardous) circumstances. the barb with 250 HP has nothing to fear from 2 gaurds with bows aimed at his head. sure if you went exchanging hits with 17th fighters you'd die pretty quick. but this is for the high lvl greater raging barb with lots of HP we're talkng about. supposing that enemy he's tanking turns on the rogue with d6 HP and maybe +1 con? then he's meat. all i'm saying is that is 2nd edition, the fighter types would get ahead in the HP race then things would settle down, and the smaller guys that can barely hit the tanks could actually maybe an impact</p></blockquote><p></p>
[QUOTE="Romotre, post: 58063, member: 2942"] yeah sure, when you pit them against other 17+ level parties. usuallly though, in my worlds, there aren't many baddies that high just roaming around waiting to kill the PC's. the only parties that high for important plot elements. other challenges are monsters combined with usual (usually hazardous) circumstances. the barb with 250 HP has nothing to fear from 2 gaurds with bows aimed at his head. sure if you went exchanging hits with 17th fighters you'd die pretty quick. but this is for the high lvl greater raging barb with lots of HP we're talkng about. supposing that enemy he's tanking turns on the rogue with d6 HP and maybe +1 con? then he's meat. all i'm saying is that is 2nd edition, the fighter types would get ahead in the HP race then things would settle down, and the smaller guys that can barely hit the tanks could actually maybe an impact [/QUOTE]
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