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<blockquote data-quote="Water Bob" data-source="post: 5549353" data-attributes="member: 92305"><p>Just out of curiosity, why does that matter to you so much? I ask that because, in my games, I've had a few situations where a mediocre player rolled a fantastic character stat-wise but didn't have the chops to play the character well. In the same game, there were players who had entirely inferior characters mechanically but were strong personalities in the game--the guy with the lowest stats was the leader! Not unlike Professor X with the X-Men. He's got the whole psychic power thing, but he's stuck in a wheel chair.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>Just to be clear, I'm not knocking your choice, either.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>It's a fantastic game. Truly amazing. Classic Traveller may be my favorite RPG of all time.</p><p> </p><p>Lots of randomness in it, though. And, in CT, at least, characters don't get a lot of skills. Some only get 2 skills. </p><p> </p><p>There is a point-buy system in one or two of the later editions of Traveller. And, there's a d20 version of Traveller, too (plus a Hero version, and a GURPS version.). This is not to mention all the other versions of Traveller: Classic Traveller, MegaTraveller, Traveller The New Era, Marc Miller's Traveller, d20 Traveller, Traveller Hero, GURPS Traveller, Traveller Interstellar Wars (GURPS new edition), Traveller Fith Edition (about to come out), and Mongoose Traveller.</p><p> </p><p>Whatever your gaming taste, there's probably a Traveller version for it. And those are just the "official" versions. There's plenty of home-conversions for other types of games: Traveller based on the Top Secret/SI system; Savage Traveller; Traveller based on the James Bond RPG...those are just the ones that come to my head.</p><p> </p><p>And, there are a couple of very good fan created rule sets using Classic Traveller in a new genra. There's Wanderer, which is a Conan-esque swords and sorcery version of the rules. And there's Mariner, which is set among the coastlines of the ancient Greeks.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>Preaching to the choir, here. While I like some of the fantasy-punk art we've been seeing since 3E came out, I do tend to like the more realistic looking stuff. The art in Pathfinder is a good example. Sure, it's slick, but God, does it turn me off the game.</p><p> </p><p>I mean...this is a goblin?</p><p> </p><p><img src="http://images.wikia.com/pathfinder/images/f/f4/Goblin_treasure.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p> </p><p>Looks more like a smurf with hemorrhoids to me.</p><p> </p><p>This, my friends, is what a goblin should look like...</p><p> </p><p><img src="http://tweetrends.com/wp-content/uploads/2011/04/goblin.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p>Or even this...</p><p> </p><p><img src="http://www.wizards.com/mtg/images/daily/stf/stf69_goblin1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p> </p><p> </p><p>Or this...</p><p> </p><p><img src="http://www.wizards.com/dnd/images/ex_snow_goblin.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p>But not that stupid thing at the top that looks like a mean smurf.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5549353, member: 92305"] Just out of curiosity, why does that matter to you so much? I ask that because, in my games, I've had a few situations where a mediocre player rolled a fantastic character stat-wise but didn't have the chops to play the character well. In the same game, there were players who had entirely inferior characters mechanically but were strong personalities in the game--the guy with the lowest stats was the leader! Not unlike Professor X with the X-Men. He's got the whole psychic power thing, but he's stuck in a wheel chair. Just to be clear, I'm not knocking your choice, either. It's a fantastic game. Truly amazing. Classic Traveller may be my favorite RPG of all time. Lots of randomness in it, though. And, in CT, at least, characters don't get a lot of skills. Some only get 2 skills. There is a point-buy system in one or two of the later editions of Traveller. And, there's a d20 version of Traveller, too (plus a Hero version, and a GURPS version.). This is not to mention all the other versions of Traveller: Classic Traveller, MegaTraveller, Traveller The New Era, Marc Miller's Traveller, d20 Traveller, Traveller Hero, GURPS Traveller, Traveller Interstellar Wars (GURPS new edition), Traveller Fith Edition (about to come out), and Mongoose Traveller. Whatever your gaming taste, there's probably a Traveller version for it. And those are just the "official" versions. There's plenty of home-conversions for other types of games: Traveller based on the Top Secret/SI system; Savage Traveller; Traveller based on the James Bond RPG...those are just the ones that come to my head. And, there are a couple of very good fan created rule sets using Classic Traveller in a new genra. There's Wanderer, which is a Conan-esque swords and sorcery version of the rules. And there's Mariner, which is set among the coastlines of the ancient Greeks. Preaching to the choir, here. While I like some of the fantasy-punk art we've been seeing since 3E came out, I do tend to like the more realistic looking stuff. The art in Pathfinder is a good example. Sure, it's slick, but God, does it turn me off the game. I mean...this is a goblin? [IMG]http://images.wikia.com/pathfinder/images/f/f4/Goblin_treasure.jpg[/IMG] Looks more like a smurf with hemorrhoids to me. This, my friends, is what a goblin should look like... [IMG]http://tweetrends.com/wp-content/uploads/2011/04/goblin.jpg[/IMG] Or even this... [IMG]http://www.wizards.com/mtg/images/daily/stf/stf69_goblin1.jpg[/IMG] Or this... [IMG]http://www.wizards.com/dnd/images/ex_snow_goblin.jpg[/IMG] But not that stupid thing at the top that looks like a mean smurf. [/QUOTE]
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