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Things that annoy your PCs?
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<blockquote data-quote="Emperor Valerian" data-source="post: 1374667" data-attributes="member: 15043"><p>Hmm... lets see...</p><p>- Using a PCs background in a tragic manner (ie. killing off the brother of the PC to make the group hate the baddies more)</p><p>- Creating lovable NPCs only to have them die at the hands of the evil the PCs are up against</p><p>- Loved NPCs slowly turning evil as the group watches (a slow turning where the group feels powerless can be far more... distressing than a sudden change)</p><p>- NPCs betraying the group (more fun than the slow turning)</p><p>- Being chased (happens alot)</p><p>- Assassins (lets see... they've had how many hits put on them now? 5?)</p><p>- Royalty (Dealing with snobby princesses annoys them)</p><p>- Loved NPCs being captured by the baddies and carted off</p><p>- Nimblewrights (the group fighter was <em>very</em> annoyed that attack rolls of 26 and 27 missed the two nimblewrights sent to kill the group...)</p><p>- Me randomly pulling out the MM or MM2 while the party is talking</p><p>- Hearing the sound of random dice the DM is rolling</p><p>- Suspenseful buildups to something mundane ("Make a listen check... make a spot check. You see a housecat wander close to the fire, then leave")</p><p></p><p>Many of these, they tell me, are "good" annoyances... I'm not sure how to take this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Emperor Valerian, post: 1374667, member: 15043"] Hmm... lets see... - Using a PCs background in a tragic manner (ie. killing off the brother of the PC to make the group hate the baddies more) - Creating lovable NPCs only to have them die at the hands of the evil the PCs are up against - Loved NPCs slowly turning evil as the group watches (a slow turning where the group feels powerless can be far more... distressing than a sudden change) - NPCs betraying the group (more fun than the slow turning) - Being chased (happens alot) - Assassins (lets see... they've had how many hits put on them now? 5?) - Royalty (Dealing with snobby princesses annoys them) - Loved NPCs being captured by the baddies and carted off - Nimblewrights (the group fighter was [i]very[/i] annoyed that attack rolls of 26 and 27 missed the two nimblewrights sent to kill the group...) - Me randomly pulling out the MM or MM2 while the party is talking - Hearing the sound of random dice the DM is rolling - Suspenseful buildups to something mundane ("Make a listen check... make a spot check. You see a housecat wander close to the fire, then leave") Many of these, they tell me, are "good" annoyances... I'm not sure how to take this :D [/QUOTE]
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