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<blockquote data-quote="shivamuffin" data-source="post: 359276" data-attributes="member: 936"><p>Wall of Biting & Stinging Insects</p><p></p><p>Conjuration ( summoning )</p><p>Level: sor/wiz 6, drd 7</p><p>Components: v, s, m</p><p>Casting Time: 1 full round</p><p>Range: medium ( 100ft +10ft/level )</p><p>Effect: A wall of biting and stinging insects with an area of up to 5ft square per level</p><p>Duration: 1 round per level of caster</p><p>Saving Throw: special, see text</p><p>Spell Resistance: no</p><p></p><p>The casters summons a swarm of insects that form a formidable defensive barrier. The wall can be placed on an uneven surface, between two anchor points, and will adjust its dimensions to accommodate ( between two trees on a sloping hill for example ). </p><p> The wall is 2 inches thick per caster levels. The caster cannot adjust the thickness to double the area of effect. Each 5ft square of the wall has 20 hitpoints per inch of thickness. Creatures can hit the wall automatically, but will provoke an attack of opportunity from the walls squirming occupants. Edged weapons will inflict ½ damage, while blunt weapons, fire, cold, and electrical attacks will inflict full damage.</p><p></p><p>Those that touch the wall, come within 5ft of the wall, or pass through the wall, will be bitten and stung until out of the walls threat area. Damage is d10 + 2/per caster level in biting damage, additionally a fort save dc 10+1/2 the casters level is required to avoid the effects of poisoning from the thousands of stinging insects in the wall. Failed saves will result in a d4 loss of constitution, those reduced to 0 constitution and still within the walls threat area will be consumed by the insect wall in d4 rounds. Consumed victims will be lost forever and will restore d10 hitpoints to the wall.</p><p></p><p> Material components: hand full of powdered insects ( army ants, wasps, scarab beetles, etc.. ) and a pinch of sugar.</p></blockquote><p></p>
[QUOTE="shivamuffin, post: 359276, member: 936"] Wall of Biting & Stinging Insects Conjuration ( summoning ) Level: sor/wiz 6, drd 7 Components: v, s, m Casting Time: 1 full round Range: medium ( 100ft +10ft/level ) Effect: A wall of biting and stinging insects with an area of up to 5ft square per level Duration: 1 round per level of caster Saving Throw: special, see text Spell Resistance: no The casters summons a swarm of insects that form a formidable defensive barrier. The wall can be placed on an uneven surface, between two anchor points, and will adjust its dimensions to accommodate ( between two trees on a sloping hill for example ). The wall is 2 inches thick per caster levels. The caster cannot adjust the thickness to double the area of effect. Each 5ft square of the wall has 20 hitpoints per inch of thickness. Creatures can hit the wall automatically, but will provoke an attack of opportunity from the walls squirming occupants. Edged weapons will inflict ½ damage, while blunt weapons, fire, cold, and electrical attacks will inflict full damage. Those that touch the wall, come within 5ft of the wall, or pass through the wall, will be bitten and stung until out of the walls threat area. Damage is d10 + 2/per caster level in biting damage, additionally a fort save dc 10+1/2 the casters level is required to avoid the effects of poisoning from the thousands of stinging insects in the wall. Failed saves will result in a d4 loss of constitution, those reduced to 0 constitution and still within the walls threat area will be consumed by the insect wall in d4 rounds. Consumed victims will be lost forever and will restore d10 hitpoints to the wall. Material components: hand full of powdered insects ( army ants, wasps, scarab beetles, etc.. ) and a pinch of sugar. [/QUOTE]
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