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<blockquote data-quote="Scarbonac" data-source="post: 1040083" data-attributes="member: 9129"><p>I am very interested in your fascinating organization, and would like to read some of your literature. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Are there dues? Do we rent out the local Knights Of Columbus or Oddfellows hall for the meetings? Do we discuss methods of retrofitting our current elves with additional height?</p><p></p><p></p><p>Do we get funny hats? I <em>insist</em> on funny hats! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p></p><p></p><p>...walk into a bar... </p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Yeah, I see also elves as adapted to their environments, either through a mechanism inherent in their ''elfyness'' or granted by divine favor back in the dim misty depths of time; it's either the ''sub-breeds of a specific species'' thing as with dogs, or the group of closely-related species as with cats.</p><p></p><p></p><p>I love how <em>Elfquest</em> depicts this concept, with all of the different tribes of elves throughout Abode. People who try to claim that it's impossible because ''Evolution blahblahblah blahblah blahblah doesn't work like that'' get right up my nose. Who cares? It's a frelling <em>game</em>, Spanky!</p><p></p><p></p><p>Even worse are the ones who whinge on about how elves are the only ones like that; Good God, there are 4-5 dwarven subraces, three halflings, 2-3 gnomes and three human subraces (Human, half-elf and half-orc...maybe half-ogre, too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ). What more do you want?</p><p></p><p></p><p>This of course excludes FR; the FR elves are just the standard subraces with aesthetic changes.</p><p></p><p></p><p>You <em>could</em> make a case for the goblinoids all being subraces of the same species or a cluster of related species like elves (goblin, hobgoblin, orc, orog, bugbear-huh? What? <em>Yeah</em>, regardless of what the 3e propagandists <em>want</em> us to believe, orcs have always been goblinoids, occupying the niche between the goblin and hobgoblin. They didn't suddenly change into something else- but I digress...), so that when someone wants to play a ''different'' orc or half-orc, point 'em there.</p><p></p><p></p><p><em>Everyone</em> has subraces; fact of life in Vanilla DnD.</p><p></p><p>Don't like it? Change it in your campaign, then; that doesn't make your campaign in any way superior to mine, Tsyr's, Doc Moriarity's, BiggusGeekus's, Kai Lord's, PowerWordDumb's or Savage Wombat's (to pull names out of the air).</p><p></p><p></p><p>Deal with it.</p><p></p><p></p><p><strong>PowerWordDumb</strong>: I'm not really certain how the template concept is all that different from the subraces idea. (It sounds interesting, though.</p><p></p><p></p><p></p><p>Clerics; clerics as a class have always bugged me (IRL I'm an agnostic-who-was-an-athiest-who-was-a-good-little-churchgoer);why not have a non-religious healer (Battle-Medic? Angel-Of-Mercy? Herbalist? Chiurgeon?) and leave a possibly-touchy subject like religion in the background?</p><p></p><p></p><p>(Easier said than done; my attempts at such a class were all dismal failures, except for a Psionicsist with <em>Cell Adjustment</em> -- what happened to <em>Cell Adjustment</em>, anyway...?)</p></blockquote><p></p>
[QUOTE="Scarbonac, post: 1040083, member: 9129"] I am very interested in your fascinating organization, and would like to read some of your literature. :D Are there dues? Do we rent out the local Knights Of Columbus or Oddfellows hall for the meetings? Do we discuss methods of retrofitting our current elves with additional height? Do we get funny hats? I [i]insist[/i] on funny hats! :D ...walk into a bar... :D Yeah, I see also elves as adapted to their environments, either through a mechanism inherent in their ''elfyness'' or granted by divine favor back in the dim misty depths of time; it's either the ''sub-breeds of a specific species'' thing as with dogs, or the group of closely-related species as with cats. I love how [i]Elfquest[/i] depicts this concept, with all of the different tribes of elves throughout Abode. People who try to claim that it's impossible because ''Evolution blahblahblah blahblah blahblah doesn't work like that'' get right up my nose. Who cares? It's a frelling [i]game[/i], Spanky! Even worse are the ones who whinge on about how elves are the only ones like that; Good God, there are 4-5 dwarven subraces, three halflings, 2-3 gnomes and three human subraces (Human, half-elf and half-orc...maybe half-ogre, too :D ). What more do you want? This of course excludes FR; the FR elves are just the standard subraces with aesthetic changes. You [i]could[/i] make a case for the goblinoids all being subraces of the same species or a cluster of related species like elves (goblin, hobgoblin, orc, orog, bugbear-huh? What? [i]Yeah[/i], regardless of what the 3e propagandists [i]want[/i] us to believe, orcs have always been goblinoids, occupying the niche between the goblin and hobgoblin. They didn't suddenly change into something else- but I digress...), so that when someone wants to play a ''different'' orc or half-orc, point 'em there. [i]Everyone[/i] has subraces; fact of life in Vanilla DnD. Don't like it? Change it in your campaign, then; that doesn't make your campaign in any way superior to mine, Tsyr's, Doc Moriarity's, BiggusGeekus's, Kai Lord's, PowerWordDumb's or Savage Wombat's (to pull names out of the air). Deal with it. [b]PowerWordDumb[/b]: I'm not really certain how the template concept is all that different from the subraces idea. (It sounds interesting, though. Clerics; clerics as a class have always bugged me (IRL I'm an agnostic-who-was-an-athiest-who-was-a-good-little-churchgoer);why not have a non-religious healer (Battle-Medic? Angel-Of-Mercy? Herbalist? Chiurgeon?) and leave a possibly-touchy subject like religion in the background? (Easier said than done; my attempts at such a class were all dismal failures, except for a Psionicsist with [i]Cell Adjustment[/i] -- what happened to [i]Cell Adjustment[/i], anyway...?) [/QUOTE]
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