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Things that Irk Me about DnD (Somewhat long, kinda ranty)
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<blockquote data-quote="Brother MacLaren" data-source="post: 1571589" data-attributes="member: 15999"><p>"Wizards" in some myth and legend do get their power from various gods, correct? The Wizard in the movie "Conan the Barbarian" casts exactly one spell, by performing a long ritual calling upon either gods or demons. Thulsa Doom, on the other hand, seems to have his magic inherent in him, and can "cast" much more quickly.</p><p></p><p>Could you call the first a cleric and the second a wizard?</p><p></p><p>I definitely agree with those who note that a "cleric" is not a "priest," despite what the English language might say. Creating an NPC Priest class that is unsuitable for use as a PC (miracles awarded by godly whim, taking long time to invoke) might be a useful idea.</p><p>If you don't like the idea of all clerics having access to the common spell list, such as a God of Knowledge giving Flame Strike, you could adapt the 2E system; add some more domains, classify every spell as "universal" or belonging to one of the domains, and give each cleric access to three or four (more if they have limited combat ability).</p><p>Clerics could be toned down a bit and still be fun; I played a cleric in Basic/Expert, and back in the day clerics had *no* offensive damaging spells except for the "reversed" versions, which Lawful clerics generally wouldn't use. I just went back and looked that up. No offensive damaging spells. On the other hand, you don't want the cleric to be the combat medic and nothing else - items like the BD&D Staff of Healing (no charges, once per day per person) allowed a cleric to occasionally memorize utility, enhancement, or defensive spells. They also had HD one size lower than fighters and one size above thieves, and BAB equal to thieves (similar to how it is now).</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 1571589, member: 15999"] "Wizards" in some myth and legend do get their power from various gods, correct? The Wizard in the movie "Conan the Barbarian" casts exactly one spell, by performing a long ritual calling upon either gods or demons. Thulsa Doom, on the other hand, seems to have his magic inherent in him, and can "cast" much more quickly. Could you call the first a cleric and the second a wizard? I definitely agree with those who note that a "cleric" is not a "priest," despite what the English language might say. Creating an NPC Priest class that is unsuitable for use as a PC (miracles awarded by godly whim, taking long time to invoke) might be a useful idea. If you don't like the idea of all clerics having access to the common spell list, such as a God of Knowledge giving Flame Strike, you could adapt the 2E system; add some more domains, classify every spell as "universal" or belonging to one of the domains, and give each cleric access to three or four (more if they have limited combat ability). Clerics could be toned down a bit and still be fun; I played a cleric in Basic/Expert, and back in the day clerics had *no* offensive damaging spells except for the "reversed" versions, which Lawful clerics generally wouldn't use. I just went back and looked that up. No offensive damaging spells. On the other hand, you don't want the cleric to be the combat medic and nothing else - items like the BD&D Staff of Healing (no charges, once per day per person) allowed a cleric to occasionally memorize utility, enhancement, or defensive spells. They also had HD one size lower than fighters and one size above thieves, and BAB equal to thieves (similar to how it is now). [/QUOTE]
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