Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Things that might be helpful to consider including in the CoS players guide
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scorpienne" data-source="post: 6832276" data-attributes="member: 39774"><p>EDIT - I know the answers to these. I'm just saying the FB group asks these questions repeatedly. By making sure they're answered in the Players Guide, we can maybe disseminate the information out a little farther.</p><p></p><p>I imagine that the Powers That Be are working on the Curse of Strahd players guide. I thought of a few things that you might possibly consider including in it. Currently they're the combined apocrypha of Facebook and EnWorld and Twitter, but it will perhaps answer a few questions if you included things like:</p><p></p><p></p><p></p><p></p><p>The XP and GP and DTDs that DMs get when running the hardback adventures. Currently this is in the "Expeditions" PDFs that go with the books and it's a devil to find. It's come up on FB a couple of times. Might as well add the DTDs and renown that players get so it's all in one place.</p><p></p><p>A reminder to look up the appropriate PDFs for D&DAL edits to the hardback books (so we don't have to answer the Wand Of Orcus question repeatedly).</p><p></p><p>Something about how you can play part of a hardback, but aren't "stuck" in it. (Other than CoS, obvs!)</p><p></p><p>How to deal with XP/milestones in Death House, and where it fits in the DDAL narrative. (Presumably *after* 4-1 and before 4-2? given XP and the fact it takes place in Barovia.)</p><p></p><p>How to find AL legal mods and materials in the DMs guild. I know you guys have said it a billionty times... it just makes it MUCH easier on DMs, stores, and conventions where we can point to the rule in the player's guide that says "only materials with the D&DAL logo are legal for D&DAL."</p><p></p><p>Also a note that adventures go into the DMs guild generally the first of the month AFTER they premiere.</p><p></p><p>That if you downloaded/ordered mods from season 1-3 you *can* use them, even though you're encouraged to pay for them in the DMs guild. Also a strong mention that people are welcome and encouraged to still play them - they remain league legal.</p><p></p><p>That adventures from Dragon+ are league legal. (Like Death House? Unless this isn't a thing. I dunno.)</p><p></p><p>How and where to get a DCI number and what they're used for. This question comes up frequently. People are confused because they think THEY have to log in and record stuff online.</p><p></p><p>Perhaps a shout-out to the convention map as well as the store finder? <a href="http://dndadventurersleague.org/convention-map" target="_blank">http://dndadventurersleague.org/convention-map</a></p><p></p><p>That the SCAG rebuild is a thing - if it's still a thing.</p><p></p><p>I'm sure you're already planning to cover whatever the deal with certs will be.</p><p></p><p>There have been a few questions on whether or not inspiration is league legal. Of course it is. Maybe something that states everything in the PHB is legal? Or calls out inspiration particularly? May not be worth it because I think the online community pretty much knows it's legal.</p><p></p><p>What do do with spent wingwear and balloon packs. "They're basically rechargeable under certain circumstances. However if they're spent you can get rid of them." <a href="https://twitter.com/DnD_AdvLeague/status/648894123253047296" target="_blank">https://twitter.com/DnD_AdvLeague/status/648894123253047296</a></p><p></p><p>I know the PG already says that you can only have stuff from your story origin, BUT it might be helpful to state it more strongly or more clearly. Boldface or a callout box maybe? The FB group gets asked "are all the EE spells legal for everyone? What if I trade them with another wizard?" question about twice a week.</p><p></p><p></p><p></p><p></p><p>I'm not sure what other crazy little questions are running around out there, but I'll keep my eyes open for them.</p><p></p><p>p</p></blockquote><p></p>
[QUOTE="Scorpienne, post: 6832276, member: 39774"] EDIT - I know the answers to these. I'm just saying the FB group asks these questions repeatedly. By making sure they're answered in the Players Guide, we can maybe disseminate the information out a little farther. I imagine that the Powers That Be are working on the Curse of Strahd players guide. I thought of a few things that you might possibly consider including in it. Currently they're the combined apocrypha of Facebook and EnWorld and Twitter, but it will perhaps answer a few questions if you included things like: The XP and GP and DTDs that DMs get when running the hardback adventures. Currently this is in the "Expeditions" PDFs that go with the books and it's a devil to find. It's come up on FB a couple of times. Might as well add the DTDs and renown that players get so it's all in one place. A reminder to look up the appropriate PDFs for D&DAL edits to the hardback books (so we don't have to answer the Wand Of Orcus question repeatedly). Something about how you can play part of a hardback, but aren't "stuck" in it. (Other than CoS, obvs!) How to deal with XP/milestones in Death House, and where it fits in the DDAL narrative. (Presumably *after* 4-1 and before 4-2? given XP and the fact it takes place in Barovia.) How to find AL legal mods and materials in the DMs guild. I know you guys have said it a billionty times... it just makes it MUCH easier on DMs, stores, and conventions where we can point to the rule in the player's guide that says "only materials with the D&DAL logo are legal for D&DAL." Also a note that adventures go into the DMs guild generally the first of the month AFTER they premiere. That if you downloaded/ordered mods from season 1-3 you *can* use them, even though you're encouraged to pay for them in the DMs guild. Also a strong mention that people are welcome and encouraged to still play them - they remain league legal. That adventures from Dragon+ are league legal. (Like Death House? Unless this isn't a thing. I dunno.) How and where to get a DCI number and what they're used for. This question comes up frequently. People are confused because they think THEY have to log in and record stuff online. Perhaps a shout-out to the convention map as well as the store finder? [URL]http://dndadventurersleague.org/convention-map[/URL] That the SCAG rebuild is a thing - if it's still a thing. I'm sure you're already planning to cover whatever the deal with certs will be. There have been a few questions on whether or not inspiration is league legal. Of course it is. Maybe something that states everything in the PHB is legal? Or calls out inspiration particularly? May not be worth it because I think the online community pretty much knows it's legal. What do do with spent wingwear and balloon packs. "They're basically rechargeable under certain circumstances. However if they're spent you can get rid of them." [URL]https://twitter.com/DnD_AdvLeague/status/648894123253047296[/URL] I know the PG already says that you can only have stuff from your story origin, BUT it might be helpful to state it more strongly or more clearly. Boldface or a callout box maybe? The FB group gets asked "are all the EE spells legal for everyone? What if I trade them with another wizard?" question about twice a week. I'm not sure what other crazy little questions are running around out there, but I'll keep my eyes open for them. p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Things that might be helpful to consider including in the CoS players guide
Top