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<blockquote data-quote="DaveDash" data-source="post: 6618441" data-attributes="member: 6786202"><p>Grapple master feat.</p><p>Stealth rules.</p><p>Eldritch Blast / Agonizing Blast should be a flat +Cha.</p><p>Crossbow Expert - Remove the ability to fire into melee without penalty.</p><p>Contagion.</p><p>Simulacrums of Simulacrums.</p><p>Passive skills wording.</p><p>Expertise needs to be looked at, especially combined with grapple/shove.</p><p></p><p>Those are the things that have caused "Arguments at the table", or otherwise seem to be a bit overboard balance wise.</p><p></p><p>Oh also. Moon Druid bump to level 3. I have one if these in my group right now, and they're absurdly OP at low levels. Over 100+ effective HP.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6618441, member: 6786202"] Grapple master feat. Stealth rules. Eldritch Blast / Agonizing Blast should be a flat +Cha. Crossbow Expert - Remove the ability to fire into melee without penalty. Contagion. Simulacrums of Simulacrums. Passive skills wording. Expertise needs to be looked at, especially combined with grapple/shove. Those are the things that have caused "Arguments at the table", or otherwise seem to be a bit overboard balance wise. Oh also. Moon Druid bump to level 3. I have one if these in my group right now, and they're absurdly OP at low levels. Over 100+ effective HP. [/QUOTE]
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