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<blockquote data-quote="Flamestrike" data-source="post: 6618718" data-attributes="member: 6788736"><p>The reality is the Warlock doesnt do the same damage. The DPR comparison leaves out the fact that the Fighter will be pinging with sharpshooter, action surge and (assuming battle master) superiority dice.</p><p></p><p>Even blowing one dice per round to land a +10 damage hit with precise strike, or blowing a dice on a hit with menacing attack on a sharpshooter attack that does hit (and factoring in archery style):</p><p></p><p>Assuming 11th level, all stats 20, no magic items vs AC 15:</p><p></p><p>Fighter +11, 1d10+5 (x3) (heavy crossbow, sharpshooter, crossbow master, archery style) 400' range</p><p>Warlock +9 1d10+5 (x3) Eldritch blast, hex, agonising blast, repelling blast, eldritch spear) 300 ' range</p><p></p><p>Fighter, sharpsooter, 1 sup dice</p><p>Roll/ avg damage</p><p>1-3 = 0 (miss)</p><p>4-8 = 20.5 (miss + precise attack turning miss into hit)</p><p>9-19 = 26 (hit + menacing attack)</p><p>20 = 37 (crit + menacing attack)</p><p></p><p>1st attack Damage: 21.275</p><p></p><p>Other attacks (no sup dice)</p><p>1-8 = 0</p><p>9-19 = 20.5</p><p>20 = 26</p><p></p><p>Attacks 2 and 3 damage: 12.575</p><p></p><p>Total damage with 1 superiority dice expended per round = <strong>46.425</strong> (and the creature is frightened and likely unable to approach the fighter)</p><p></p><p>Warlock (hex cast):</p><p>1-5 = 0</p><p>6-19 = 14</p><p>20 = 23</p><p></p><p>Damage per attack 10.95</p><p></p><p>Total damage with Hex cast per round:<strong> 32.85</strong> (and the creature is knocked back 30')</p><p></p><p>The Fighter is churning out 50 percent more DPR than the Warlock per round with the expenditure of 1 of his 5 superiority dice per round. He can maintain this fairly reliably with Short rests coming every 2 encounters or so. Even without his sup dice, his average DPR is still 20 percent higher thanks to the benefit of archery style and its interaction with Sharpshooter. He also has 20 percent more HP, and almost certainly a 20 percent better AC.</p><p></p><p>Noteably, the Fighter also has the option of action surging once per those 2-3 encounters, pushing his DPR averaged over the encounters significantly higher, and also granting him the ability to nova strike.</p><p></p><p>Factor in the fact that magical bows and arrows stack and add to both hit and damage (and the fact they are much more common that rods of the pact keeper in any case) and the Fighter blows the Warlock out of the picture entirely.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6618718, member: 6788736"] The reality is the Warlock doesnt do the same damage. The DPR comparison leaves out the fact that the Fighter will be pinging with sharpshooter, action surge and (assuming battle master) superiority dice. Even blowing one dice per round to land a +10 damage hit with precise strike, or blowing a dice on a hit with menacing attack on a sharpshooter attack that does hit (and factoring in archery style): Assuming 11th level, all stats 20, no magic items vs AC 15: Fighter +11, 1d10+5 (x3) (heavy crossbow, sharpshooter, crossbow master, archery style) 400' range Warlock +9 1d10+5 (x3) Eldritch blast, hex, agonising blast, repelling blast, eldritch spear) 300 ' range Fighter, sharpsooter, 1 sup dice Roll/ avg damage 1-3 = 0 (miss) 4-8 = 20.5 (miss + precise attack turning miss into hit) 9-19 = 26 (hit + menacing attack) 20 = 37 (crit + menacing attack) 1st attack Damage: 21.275 Other attacks (no sup dice) 1-8 = 0 9-19 = 20.5 20 = 26 Attacks 2 and 3 damage: 12.575 Total damage with 1 superiority dice expended per round = [B]46.425[/B] (and the creature is frightened and likely unable to approach the fighter) Warlock (hex cast): 1-5 = 0 6-19 = 14 20 = 23 Damage per attack 10.95 Total damage with Hex cast per round:[B] 32.85[/B] (and the creature is knocked back 30') The Fighter is churning out 50 percent more DPR than the Warlock per round with the expenditure of 1 of his 5 superiority dice per round. He can maintain this fairly reliably with Short rests coming every 2 encounters or so. Even without his sup dice, his average DPR is still 20 percent higher thanks to the benefit of archery style and its interaction with Sharpshooter. He also has 20 percent more HP, and almost certainly a 20 percent better AC. Noteably, the Fighter also has the option of action surging once per those 2-3 encounters, pushing his DPR averaged over the encounters significantly higher, and also granting him the ability to nova strike. Factor in the fact that magical bows and arrows stack and add to both hit and damage (and the fact they are much more common that rods of the pact keeper in any case) and the Fighter blows the Warlock out of the picture entirely. [/QUOTE]
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