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<blockquote data-quote="Flamestrike" data-source="post: 6618961" data-attributes="member: 6788736"><p>No, theyre not. </p><p></p><p><span style="color: #000000">Assuming 18th level, all stats 20, no magic items vs AC 20:</span></p><p></p><p><span style="color: #000000">Fighter +13, 1d6+5 (x3+B) (two hand crossbows, sharpshooter, crossbow master, archery style)</span></p><p><span style="color: #000000">Warlock +11 1d10+5 (x4) Eldritch blast, hex, agonising blast, repelling blast, spell sniper)</span></p><p></p><p><strong><span style="color: #000000">Fighter, sharpsooter, 1 sup dice:</span></strong></p><p><strong></strong><span style="color: #000000">Roll/ avg damage</span></p><p><span style="color: #000000">1-5 = 0 (miss)</span></p><p><span style="color: #000000">6-11 = 19.5 (miss + precise attack turning miss into hit)</span></p><p><span style="color: #000000">12-19 = 20 (hit + menacing attack)</span></p><p><span style="color: #000000">20 = 35 (crit + menacing attack) 117+160</span></p><p></p><p><span style="color: #000000">1st attack Damage: 15.6</span></p><p></p><p><span style="color: #000000">Other attacks (2 + bonus):</span></p><p><span style="color: #000000">1-11 = 0</span></p><p><span style="color: #000000">12-19 = 18.5</span></p><p><span style="color: #000000">20 = 22</span></p><p></p><p><span style="color: #000000">Damage for attacks 2 and 3 vs AC 20: 8.5</span></p><p></p><p><span style="color: #000000">Total damage with 1 superiority dice expended per round = <strong>41</strong></span><strong>.1 </strong>(And fear effect to stop foe moving closer to the archer) </p><p></p><p>Damage with 2 superiority dice per round: <strong>47.2</strong><strong></strong></p><p><strong></strong></p><p><strong>Warlock:</strong></p><p><strong></strong><span style="color: #000000">Hex cast:</span></p><p><span style="color: #000000">1-8 = 0</span></p><p><span style="color: #000000">9-19 = 14</span></p><p><span style="color: #000000">20 = 23</span></p><p></p><p><span style="color: #000000">Damage per attack vs AC 20: 8.85 (x4)</span></p><p></p><p><span style="color: #000000">Total damage with Hex cast per round = <strong>35.4 </strong>(push target back 40')</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Against AC 20, at 18th level, the Fighter still wins out against the Warlock in terms of sustained DPR. He also has 20 percent more AC and HP. If he can reasonably expect a short rest after the battle he can expend 2 superiority dice per round to be at 20 percent more damage as well.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Also dont forget the 18th level Fighter also has 2 x action surges to use in that time (roughly one per encounter as per standard encounter pacing, so the above single target DPR is actually much more in favor of the Fighter).</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">If we assume encounters at this level last 4 rounds, and we get 3 encounters per short rest:</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">VS AC 20:</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Fighter:</strong></span></p><p><span style="color: #000000">R1 94.4 damage (action surge+4 dice)</span></p><p><span style="color: #000000">R2: 47.2 damage (2 dice)</span></p><p><span style="color: #000000">R3: 34 damage (no dice)</span></p><p><span style="color: #000000">R4:34 damage</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Encounter 2:</span></p><p><span style="color: #000000">R1 75.4 (action surge + 1 dice)</span></p><p><span style="color: #000000">R2: 34</span></p><p><span style="color: #000000">R3: 34</span></p><p><span style="color: #000000">R4: 34 </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Encounter 3:</span></p><p><span style="color: #000000">R1:41.1 (one dice)</span></p><p><span style="color: #000000">R2: 34</span></p><p><span style="color: #000000">R3: 34</span></p><p><span style="color: #000000">R4: 34</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><u><strong>41.366 DPR </strong></u></span></p><p><span style="color: #000000"></span><strong><strong></strong></strong></p><p><strong><strong>Warlock:</strong></strong></p><p><strong><strong></strong></strong><span style="color: #000000">R1-4 35.4 damage </span></p><p></p><p><span style="color: #000000">Encounter 2:</span></p><p><span style="color: #000000">R1-4 35.4 damage</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><u><strong>35.4 DPR</strong></u> </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">The Fighter deals about 15 percent more single target damage over the three combats, and has 20 percent better AC and HP. When he hits 20th level and gainst his 4th attack, his DPR over 3 x 4 round encounters goes up to 51.3 (nearly 50 percent better than that of the Warlock 20).</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Factor in magical ammunition and weapons (which not only stack up to +6, but also add to both hit <em>and </em>damage, unlike rods of the pact keeper which only add to hit and require an attunement slot) and the numbers are considerably in favor of the Fighter.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6618961, member: 6788736"] No, theyre not. [COLOR=#000000]Assuming 18th level, all stats 20, no magic items vs AC 20:[/COLOR] [COLOR=#000000]Fighter +13, 1d6+5 (x3+B) (two hand crossbows, sharpshooter, crossbow master, archery style)[/COLOR] [COLOR=#000000]Warlock +11 1d10+5 (x4) Eldritch blast, hex, agonising blast, repelling blast, spell sniper)[/COLOR] [B][COLOR=#000000]Fighter, sharpsooter, 1 sup dice:[/COLOR] [/B][COLOR=#000000]Roll/ avg damage[/COLOR] [COLOR=#000000]1-5 = 0 (miss)[/COLOR] [COLOR=#000000]6-11 = 19.5 (miss + precise attack turning miss into hit)[/COLOR] [COLOR=#000000]12-19 = 20 (hit + menacing attack)[/COLOR] [COLOR=#000000]20 = 35 (crit + menacing attack) 117+160[/COLOR] [COLOR=#000000]1st attack Damage: 15.6[/COLOR] [COLOR=#000000]Other attacks (2 + bonus):[/COLOR] [COLOR=#000000]1-11 = 0[/COLOR] [COLOR=#000000]12-19 = 18.5[/COLOR] [COLOR=#000000]20 = 22[/COLOR] [COLOR=#000000]Damage for attacks 2 and 3 vs AC 20: 8.5[/COLOR] [COLOR=#000000]Total damage with 1 superiority dice expended per round = [B]41[/B][/COLOR][B].1 [/B](And fear effect to stop foe moving closer to the archer) Damage with 2 superiority dice per round: [B]47.2[/B][B] Warlock: [/B][COLOR=#000000]Hex cast:[/COLOR] [COLOR=#000000]1-8 = 0[/COLOR] [COLOR=#000000]9-19 = 14[/COLOR] [COLOR=#000000]20 = 23[/COLOR] [COLOR=#000000]Damage per attack vs AC 20: 8.85 (x4)[/COLOR] [COLOR=#000000]Total damage with Hex cast per round = [B]35.4 [/B](push target back 40') Against AC 20, at 18th level, the Fighter still wins out against the Warlock in terms of sustained DPR. He also has 20 percent more AC and HP. If he can reasonably expect a short rest after the battle he can expend 2 superiority dice per round to be at 20 percent more damage as well. Also dont forget the 18th level Fighter also has 2 x action surges to use in that time (roughly one per encounter as per standard encounter pacing, so the above single target DPR is actually much more in favor of the Fighter). If we assume encounters at this level last 4 rounds, and we get 3 encounters per short rest: VS AC 20: [B]Fighter:[/B] R1 94.4 damage (action surge+4 dice) R2: 47.2 damage (2 dice) R3: 34 damage (no dice) R4:34 damage Encounter 2: R1 75.4 (action surge + 1 dice) R2: 34 R3: 34 R4: 34 Encounter 3: R1:41.1 (one dice) R2: 34 R3: 34 R4: 34 [U][B]41.366 DPR [/B][/U] [/COLOR][B][B] Warlock: [/B][/B][COLOR=#000000]R1-4 35.4 damage [/COLOR] [COLOR=#000000]Encounter 2:[/COLOR] [COLOR=#000000]R1-4 35.4 damage [U][B]35.4 DPR[/B][/U] The Fighter deals about 15 percent more single target damage over the three combats, and has 20 percent better AC and HP. When he hits 20th level and gainst his 4th attack, his DPR over 3 x 4 round encounters goes up to 51.3 (nearly 50 percent better than that of the Warlock 20). Factor in magical ammunition and weapons (which not only stack up to +6, but also add to both hit [I]and [/I]damage, unlike rods of the pact keeper which only add to hit and require an attunement slot) and the numbers are considerably in favor of the Fighter. [/COLOR] [/QUOTE]
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