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<blockquote data-quote="The Crimson Binome" data-source="post: 6620493" data-attributes="member: 6775031"><p>Great, so we can agree that HP reflect overall health. That means your character is (roughly) aware of how many HP it has, and can ask for a Cure spell or choose to flee from a fight. It's not plot armor, and referencing it is not meta-gaming.</p><p></p><p>Except, the rules in 5E <em>explicitly state</em> that different DMs describe HP loss in different ways. You can't say that your way is the 'right' way to do it, anymore than I can insist that my own interpretation must be followed. We just get to debate the merits of each perspective, and then choose for ourselves. And from my perspective, anything that relies on meta-game knowledge is an untenable position, regardless of whatever else it has going for it.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6620493, member: 6775031"] Great, so we can agree that HP reflect overall health. That means your character is (roughly) aware of how many HP it has, and can ask for a Cure spell or choose to flee from a fight. It's not plot armor, and referencing it is not meta-gaming. Except, the rules in 5E [I]explicitly state[/I] that different DMs describe HP loss in different ways. You can't say that your way is the 'right' way to do it, anymore than I can insist that my own interpretation must be followed. We just get to debate the merits of each perspective, and then choose for ourselves. And from my perspective, anything that relies on meta-game knowledge is an untenable position, regardless of whatever else it has going for it. [/QUOTE]
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