Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Things that "need" errata
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6620540" data-attributes="member: 6787650"><p>Under this interpretation, the absurdity occurs that a sword through the torso is easy to heal (one guy with a healing Kit and the Healer feat can get you back to 1 HP every single round from now until the end of time, if he has enough healing kits) but "luck" is so difficult to heal that it takes a full day's rest. Since HP are fungible via spells like Vampiric Touch, or the Life cleric's Disciple of Life feature, it also means that healing 70 people who are dying of torso wounds for the same amount of healing energy that it takes to get one mid-level fighter who is almost-but-not-quite exhausted back up to full energy. That's not something that happens at the metagame level, it's an actual observable phenomenon that NPCs can observe and form theories about.</p><p></p><p>Interpreting HP as "luck" instead of injury is going down the rabbit hole. And no, don't quote that PHB passage back to me because I already know it. Re-read the passage until you see the part where it mentions physical durability and will to live. Those are physical qualities. The PHB is pretty clearly intended to cover <em>both</em> HP-as-physical-injury and HP-as-luck to whatever extent a given DM wants in his games. It doesn't support your interpretation of the rules, it merely permits it, as it permits mine.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6620540, member: 6787650"] Under this interpretation, the absurdity occurs that a sword through the torso is easy to heal (one guy with a healing Kit and the Healer feat can get you back to 1 HP every single round from now until the end of time, if he has enough healing kits) but "luck" is so difficult to heal that it takes a full day's rest. Since HP are fungible via spells like Vampiric Touch, or the Life cleric's Disciple of Life feature, it also means that healing 70 people who are dying of torso wounds for the same amount of healing energy that it takes to get one mid-level fighter who is almost-but-not-quite exhausted back up to full energy. That's not something that happens at the metagame level, it's an actual observable phenomenon that NPCs can observe and form theories about. Interpreting HP as "luck" instead of injury is going down the rabbit hole. And no, don't quote that PHB passage back to me because I already know it. Re-read the passage until you see the part where it mentions physical durability and will to live. Those are physical qualities. The PHB is pretty clearly intended to cover [I]both[/I] HP-as-physical-injury and HP-as-luck to whatever extent a given DM wants in his games. It doesn't support your interpretation of the rules, it merely permits it, as it permits mine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Things that "need" errata
Top