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<blockquote data-quote="NotAYakk" data-source="post: 8026369" data-attributes="member: 72555"><p>The BM fighter with precision attack doesn't have any attack miss because of the -5,mand has crossbow expert for 4 attacks, for 4d6+60=74.</p><p></p><p>The warlock has a +1 rod, the fighter a +1 xbow. Fighter hits 78 damage to 36 on warlock.</p><p></p><p>No longer comparible.</p><p></p><p> </p><p>the gloomstalker +1 hand xbow expert SS is 6d6+48 with a free attack reroll for 69 damage (nice), +1d8 first round. The reroll (at level 11) helps compensate for the -5 to hit. First round bonus action allocated to HM, after that used for an extra attack.</p><p></p><p>Both take -5 to hit, +2 from archery styke, for a net -3 to hit. Precision attack is +1d10 on a miss, and the fighter has plenty of short-rest recharge dice to burn them whenever you miss by 4 or less.</p><p></p><p>The gloomstalker in darkness is invisible for advantage and rerolls once on misses.</p><p></p><p>At 18 AC, a 20 dex level 11 has a +1+5+4+2-5=+7 to hit, so 75% hit chance. About 60% chance at least one miss, so 2.7 hits/round.</p><p></p><p>The warlock has 3 beams at +10 to hit, hitting on an 8+ for 1.95 hits/round.</p><p></p><p>SS ranger <em>hits more</em> than the warlock.</p><p></p><p>Of course the warlock could devil's sight+darkness for 2.6 hits/round, matching the ranger.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8026369, member: 72555"] The BM fighter with precision attack doesn't have any attack miss because of the -5,mand has crossbow expert for 4 attacks, for 4d6+60=74. The warlock has a +1 rod, the fighter a +1 xbow. Fighter hits 78 damage to 36 on warlock. No longer comparible. the gloomstalker +1 hand xbow expert SS is 6d6+48 with a free attack reroll for 69 damage (nice), +1d8 first round. The reroll (at level 11) helps compensate for the -5 to hit. First round bonus action allocated to HM, after that used for an extra attack. Both take -5 to hit, +2 from archery styke, for a net -3 to hit. Precision attack is +1d10 on a miss, and the fighter has plenty of short-rest recharge dice to burn them whenever you miss by 4 or less. The gloomstalker in darkness is invisible for advantage and rerolls once on misses. At 18 AC, a 20 dex level 11 has a +1+5+4+2-5=+7 to hit, so 75% hit chance. About 60% chance at least one miss, so 2.7 hits/round. The warlock has 3 beams at +10 to hit, hitting on an 8+ for 1.95 hits/round. SS ranger [I]hits more[/I] than the warlock. Of course the warlock could devil's sight+darkness for 2.6 hits/round, matching the ranger. [/QUOTE]
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