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<blockquote data-quote="Hand of Evil" data-source="post: 985309" data-attributes="member: 371"><p>Actions and deeds are the important item here, saying is not doing and while that is a fine line it is one. Sure it is going to happen but then it is done and it is a planed act of murder UNLESS something happens like "I asked them to give up and repent." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The paladin in my games hated that, bad guy defeated about to die, throws down his weapons, and says he has seen the error of his ways, repents and will take what ever punshment the court lays down for him. Whole side adventure of the paladin protecting the villian and slowly turning to the dark side. </p><p></p><p>Define evil in your game, forest gaint is a defined evil. discussing killing and doing it are not evil acts against defined evil creatures.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 985309, member: 371"] Actions and deeds are the important item here, saying is not doing and while that is a fine line it is one. Sure it is going to happen but then it is done and it is a planed act of murder UNLESS something happens like "I asked them to give up and repent." :) The paladin in my games hated that, bad guy defeated about to die, throws down his weapons, and says he has seen the error of his ways, repents and will take what ever punshment the court lays down for him. Whole side adventure of the paladin protecting the villian and slowly turning to the dark side. Define evil in your game, forest gaint is a defined evil. discussing killing and doing it are not evil acts against defined evil creatures. [/QUOTE]
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