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Things that the non-magical Fighter could do
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<blockquote data-quote="Manbearcat" data-source="post: 6321687" data-attributes="member: 6696971"><p>I'm note sure what you're referring to when you say "people have tried that with me over the years." You could be speaking to any number of things. My gut tells me you're referring to leadership a la Bobby Knight or General Patton. Leadership, the moralization of your team/subordinates and the demoralization of those who oppose you comes in all shapes in sizes. If you haven't born witness to it, done it, or been a part of it means just that. It doesn't mean its not a "thing." Its very real. Ask any of the men who fought under Captain Dick Winters in Easy Company (who always led the charge, always had a solution, always put himself most at risk and never put his men at undue risk) on the Normandy Invasion and beyond and then had to deal with atrocious leadership during the Battle of the Bulge when Dick was promoted and moved (much to his chagrin) from the front lines.</p><p></p><p></p><p></p><p>Yes, we're talking about the Fighter. Athleticism is a Fighter's one absolutely uncompromising shtick outside of combat. Of course there is going to be overlap but it isn't the fault of the Fighter. Its the fault of D&D's poorly abstracted task resolution system which would do much better if it made all athletics and acrobatics contests a check that involved rolling the lower of two scores (Strength and Dex, Strength and Con, Dex and Con) versus target number. Every contest involves at least two of those attributes.</p><p></p><p></p><p></p><p>Not necessarily at all. And when I said wounds, I didn't just mean physical gashes. I meant it very generically. Being demoralized is being wounded (its your morale taking the hit). Mental and physical fortitude can be wounded. Overcoming being demoralized and mental setbacks/struggle in martial contests is as much the deal as anything else. </p><p></p><p>We have HP to play with. We use that. They're all kind of wonky (as we all know) but they do the job well enough.</p><p></p><p></p><p></p><p>No. As has been addressed above, the Warlord and Bard have a little overlap but not much. Charisma guy is about it. They do different things and they do those different things differently.</p><p></p><p></p><p></p><p>Every single one of those leaders I mentioned were extraordinary field men. The reason that we know them is because they were extraordinary leaders on the front lines, which earned them promotion and commendation. Patton and Monty fought in WW1 and before (Patton fought on the front lines in the Pancho Villa campaign). Rommel is widely considered one of the best field leaders and soldiers of the 20th century. MacArthur is the same. Winters is best known for leading a ragtag group of disassembled paratroopers, undergeared and outgunned, in the textbook assault on a fortified gun position during the Normandy Invasion. His field ad-lib is still taught to this day. He is as perfect an example that I can think of of what a true battle captain means to a small infantry unit (from a morale perspective and from a tactical brilliance perspective). He perfectly captures the 4e D&D Warlord.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6321687, member: 6696971"] I'm note sure what you're referring to when you say "people have tried that with me over the years." You could be speaking to any number of things. My gut tells me you're referring to leadership a la Bobby Knight or General Patton. Leadership, the moralization of your team/subordinates and the demoralization of those who oppose you comes in all shapes in sizes. If you haven't born witness to it, done it, or been a part of it means just that. It doesn't mean its not a "thing." Its very real. Ask any of the men who fought under Captain Dick Winters in Easy Company (who always led the charge, always had a solution, always put himself most at risk and never put his men at undue risk) on the Normandy Invasion and beyond and then had to deal with atrocious leadership during the Battle of the Bulge when Dick was promoted and moved (much to his chagrin) from the front lines. Yes, we're talking about the Fighter. Athleticism is a Fighter's one absolutely uncompromising shtick outside of combat. Of course there is going to be overlap but it isn't the fault of the Fighter. Its the fault of D&D's poorly abstracted task resolution system which would do much better if it made all athletics and acrobatics contests a check that involved rolling the lower of two scores (Strength and Dex, Strength and Con, Dex and Con) versus target number. Every contest involves at least two of those attributes. Not necessarily at all. And when I said wounds, I didn't just mean physical gashes. I meant it very generically. Being demoralized is being wounded (its your morale taking the hit). Mental and physical fortitude can be wounded. Overcoming being demoralized and mental setbacks/struggle in martial contests is as much the deal as anything else. We have HP to play with. We use that. They're all kind of wonky (as we all know) but they do the job well enough. No. As has been addressed above, the Warlord and Bard have a little overlap but not much. Charisma guy is about it. They do different things and they do those different things differently. Every single one of those leaders I mentioned were extraordinary field men. The reason that we know them is because they were extraordinary leaders on the front lines, which earned them promotion and commendation. Patton and Monty fought in WW1 and before (Patton fought on the front lines in the Pancho Villa campaign). Rommel is widely considered one of the best field leaders and soldiers of the 20th century. MacArthur is the same. Winters is best known for leading a ragtag group of disassembled paratroopers, undergeared and outgunned, in the textbook assault on a fortified gun position during the Normandy Invasion. His field ad-lib is still taught to this day. He is as perfect an example that I can think of of what a true battle captain means to a small infantry unit (from a morale perspective and from a tactical brilliance perspective). He perfectly captures the 4e D&D Warlord. [/QUOTE]
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