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Things that WOW didn't invent
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<blockquote data-quote="ChaosShard" data-source="post: 4986171" data-attributes="member: 55074"><p>Off-topic:</p><p></p><p>Yeah, the Terran vs. Zerg/Space Marines Vs. Tyranids thing was done by Heinlein in Starship Troopers. IIRC the book has the Mobile Infantry in powered armor akin to the Terran Marines and Imperial Space Marines, whereas the movie has them in lighter body armor, akin to the Imperial Guard.</p><p></p><p>Looking for similarities in to other IP in GW stuff is like hunting for a needle in a needle factory. Don't get me started on how much the 4th edition Skaven book "borrowed" from Lieber's <em>Swords of Lankhmar</em>.</p><p></p><p>On-Topic:</p><p></p><p>WOW didn't invent very much of anything. What it did (on launch) was improve on a few key things. IIRC some of the old school EQ guys came to Blizzard prior to the Molton Core raid being released, and ushered in the era of the 40-man raid. Once the 1st expansion came out, they started doing 10 and 25 man raids, and now have regular (10 man) and hard mode (25 man) versions of each new raid. </p><p></p><p>Basically, they take ideas that work and tweak them to fit into WoW, but I really don't recall anything revolutionary.</p></blockquote><p></p>
[QUOTE="ChaosShard, post: 4986171, member: 55074"] Off-topic: Yeah, the Terran vs. Zerg/Space Marines Vs. Tyranids thing was done by Heinlein in Starship Troopers. IIRC the book has the Mobile Infantry in powered armor akin to the Terran Marines and Imperial Space Marines, whereas the movie has them in lighter body armor, akin to the Imperial Guard. Looking for similarities in to other IP in GW stuff is like hunting for a needle in a needle factory. Don't get me started on how much the 4th edition Skaven book "borrowed" from Lieber's [I]Swords of Lankhmar[/I]. On-Topic: WOW didn't invent very much of anything. What it did (on launch) was improve on a few key things. IIRC some of the old school EQ guys came to Blizzard prior to the Molton Core raid being released, and ushered in the era of the 40-man raid. Once the 1st expansion came out, they started doing 10 and 25 man raids, and now have regular (10 man) and hard mode (25 man) versions of each new raid. Basically, they take ideas that work and tweak them to fit into WoW, but I really don't recall anything revolutionary. [/QUOTE]
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