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Things that you would like to see change/go away?
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<blockquote data-quote="Merlion" data-source="post: 3760372" data-attributes="member: 10397"><p>I would like to see armor adding to AC replaced by something akin to the Armor as Damage reduction rules in Unearthed Arcana.</p><p></p><p> Likewise I'd like to see the Class Defense Bonus rules from the same book. </p><p></p><p>I dont really have an issue with damage reduction as it is now, except that DR/magic probably does need some work. </p><p></p><p> I would like to see the Cleric class removed, but I know thats not going to happen, so i'd like to see it balanced. And maybe, hopefully some of its thematic issues at least improved.</p><p></p><p> I'd like to see alignment restrictions for base classes removed.</p><p></p><p>I'd like to see Wizards become true but balanced masters of magic in general across the levels, instead of lacking several key/obvious effects for most of their careers then suddenly at very high level having a few spells that are senselesly overpowered. </p><p></p><p> I'd like to see spellcasting become more similar to its fictional depictions, which looks like its going to happen somewhat. </p><p></p><p> I'd like to see class capability and endurance in combat made more even, which also appears to be happening.</p><p></p><p> Theres several other things like mobility and magic item depedency that I'd like to see, but that we already pretty much know are going to happen. </p><p></p><p> I'd like to see less emphasis on specific "origins" of classes abilities in their descreptions. </p><p></p><p></p><p>Thats whats springing to mind right now.</p></blockquote><p></p>
[QUOTE="Merlion, post: 3760372, member: 10397"] I would like to see armor adding to AC replaced by something akin to the Armor as Damage reduction rules in Unearthed Arcana. Likewise I'd like to see the Class Defense Bonus rules from the same book. I dont really have an issue with damage reduction as it is now, except that DR/magic probably does need some work. I would like to see the Cleric class removed, but I know thats not going to happen, so i'd like to see it balanced. And maybe, hopefully some of its thematic issues at least improved. I'd like to see alignment restrictions for base classes removed. I'd like to see Wizards become true but balanced masters of magic in general across the levels, instead of lacking several key/obvious effects for most of their careers then suddenly at very high level having a few spells that are senselesly overpowered. I'd like to see spellcasting become more similar to its fictional depictions, which looks like its going to happen somewhat. I'd like to see class capability and endurance in combat made more even, which also appears to be happening. Theres several other things like mobility and magic item depedency that I'd like to see, but that we already pretty much know are going to happen. I'd like to see less emphasis on specific "origins" of classes abilities in their descreptions. Thats whats springing to mind right now. [/QUOTE]
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Things that you would like to see change/go away?
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