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Things you Think WoTC should follow from Paizo
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<blockquote data-quote="kenmarable" data-source="post: 4873042" data-attributes="member: 40359"><p>Exactly!!</p><p></p><p>I thought those Polyhedrons were great! There were more misses than hits in my opinion, and I imagine most agree with me. However, most importantly, I'm sure my list of "hits" probably includes other people's "misses" and vice versa. It's hard for a company the size of WotC to produce something that 80% of their audience has no interest in, but that 20% absolutely loves it. With each month (or however frequent) it's largely an entirely different 20% that is happy, but it's still all too easy to see the 80% unhappy and put the resources elsewhere.</p><p></p><p>But that would be great if they did something like that again.</p><p></p><p>Thanks for reminding me of it! I'll have to dig some of those out now.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 4873042, member: 40359"] Exactly!! I thought those Polyhedrons were great! There were more misses than hits in my opinion, and I imagine most agree with me. However, most importantly, I'm sure my list of "hits" probably includes other people's "misses" and vice versa. It's hard for a company the size of WotC to produce something that 80% of their audience has no interest in, but that 20% absolutely loves it. With each month (or however frequent) it's largely an entirely different 20% that is happy, but it's still all too easy to see the 80% unhappy and put the resources elsewhere. But that would be great if they did something like that again. Thanks for reminding me of it! I'll have to dig some of those out now. [/QUOTE]
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