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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3768578" data-attributes="member: 5868"><p>Tweaking spell issues -- lots mentioned. They're spending an awful lot of time reworking classes and races, but frankly I don't see the real problems in 3E being class and race design. The biggest issues IMO are in individual stand-alone mechanics down in spells. And we're not hearing much of anything about how those fixes are going.</p><p></p><p>Rules systems I'd like to see:</p><p></p><p>- Mass combat</p><p>- Better vehicular & mounted combat: horses, wagons, chariots, flying dragons, hippogriffs, etc</p><p>- Easier to use flying rules</p><p>- Easier to adjudicate vision & illumination</p><p>- Simpler environmental effects in an easy to locate portion of the DMG</p><p>- Better & expanded familiar/animal companion/mount rules</p><p>- Elimination of d%-based mechanics (heck, I'd like to see the d10 ditched, and go back to the 5 platonic solids. Give the d12 more love)</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3768578, member: 5868"] Tweaking spell issues -- lots mentioned. They're spending an awful lot of time reworking classes and races, but frankly I don't see the real problems in 3E being class and race design. The biggest issues IMO are in individual stand-alone mechanics down in spells. And we're not hearing much of anything about how those fixes are going. Rules systems I'd like to see: - Mass combat - Better vehicular & mounted combat: horses, wagons, chariots, flying dragons, hippogriffs, etc - Easier to use flying rules - Easier to adjudicate vision & illumination - Simpler environmental effects in an easy to locate portion of the DMG - Better & expanded familiar/animal companion/mount rules - Elimination of d%-based mechanics (heck, I'd like to see the d10 ditched, and go back to the 5 platonic solids. Give the d12 more love) [/QUOTE]
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