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Things your table should do, but doesn't do- The Fun v. Efficiency Thread
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<blockquote data-quote="Oofta" data-source="post: 7555095" data-attributes="member: 6801845"><p>Other than asking that everyone play dual rapier wielding gnomish paladins with pet owls, I only have a few limitations.</p><p></p><p>Pole-Arm Master + Sentinel feat combo. Uggh. Yeah, I know it's awesome. If you want to slow the game to a crawl.</p><p></p><p>Bonus action spells can only be cast with a cantrip. Yeah, I allow this because I have to correct people <em>all the time</em>. Kind of a silly rule anyway.</p><p></p><p>Those are the only rules things I can think of off the top of my head. A couple of things unrelated to actual rules ...</p><p></p><p>Shopping. Want to buy a new sword? You don't need to tell me about it. I have a limited magic-mart as well, just go up to the campaign web site and buy what you want. Same thing with selling.</p><p></p><p>Downtime activities explained during the session. Okay, I make an exception about this now and then but if you want to have your PC do something during their off-time it's fantastic. I'll do my best to reward you. But just post to the campaign web site, in most cases we don't need to discuss it in game.</p><p></p><p>Dice rolling: just roll them all at once. Need extra dice? I bought a couple of pounds o' dice a while back I'll hook you up with a color-coded sets. If you're going to cheat, rolling one die at a time won't stop you so go ahead and roll ahead of time too.</p><p></p><p>Averaging: related to dice rolling, if you can't do math in your head easily (it's okay) you can just use average damage. I'll even let you round up.</p><p></p><p>But seriously, having all PCs being the same super-awesome class/race/weapon combo is well worth it. Life is sooo much easier! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 7555095, member: 6801845"] Other than asking that everyone play dual rapier wielding gnomish paladins with pet owls, I only have a few limitations. Pole-Arm Master + Sentinel feat combo. Uggh. Yeah, I know it's awesome. If you want to slow the game to a crawl. Bonus action spells can only be cast with a cantrip. Yeah, I allow this because I have to correct people [I]all the time[/I]. Kind of a silly rule anyway. Those are the only rules things I can think of off the top of my head. A couple of things unrelated to actual rules ... Shopping. Want to buy a new sword? You don't need to tell me about it. I have a limited magic-mart as well, just go up to the campaign web site and buy what you want. Same thing with selling. Downtime activities explained during the session. Okay, I make an exception about this now and then but if you want to have your PC do something during their off-time it's fantastic. I'll do my best to reward you. But just post to the campaign web site, in most cases we don't need to discuss it in game. Dice rolling: just roll them all at once. Need extra dice? I bought a couple of pounds o' dice a while back I'll hook you up with a color-coded sets. If you're going to cheat, rolling one die at a time won't stop you so go ahead and roll ahead of time too. Averaging: related to dice rolling, if you can't do math in your head easily (it's okay) you can just use average damage. I'll even let you round up. But seriously, having all PCs being the same super-awesome class/race/weapon combo is well worth it. Life is sooo much easier! :p [/QUOTE]
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Things your table should do, but doesn't do- The Fun v. Efficiency Thread
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