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Think I Have Finally Figured Out How To Fix 3.5 (it took a decade)
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<blockquote data-quote="Yaarel" data-source="post: 7589589" data-attributes="member: 58172"><p>This assessment was in 2017.</p><p></p><p>At the time, the Tiefling appeared to be a moderately powerful race.</p><p></p><p>The ranking is as follows from most to least:</p><p></p><p>Half Elf, Wood Elf, Drow Elf, Half Orc, Tiefling, High Elf, Mountain Dwarf, Hill Dwarf, Forest Gnome, Rock Gnome, Variant Human, Dragonborn, Stout Halfling, Lightfoot Halfling.</p><p></p><p></p><p></p><p>Note, the slow speed and loss of weapon access detract from the total ranking of the Halfling. The slowness cancels one of the half feats. The smallness cancels one of the proficiencies.</p><p></p><p>Note, some of the rankings differ only by a single proficiency, so one wouldnt really feel the difference in gameplay. But the distance between the Half Elf and the Halfling is over a feat.</p><p></p><p>The ranking of the variant human assumes hypothetically that all feats are created equal. Since some feats are strictly much more powerful than other feats, gaining one of the near-broken feats at level 1, can make certain human character builds way more powerful. But the problem is the feats themselves, not the human per se.</p><p></p><p></p><p></p><p>I assume players will optimize their options according to their build. I like this, because min-maxing helps create a concept with a salient flavor. Nevertheless, any combo is 100% DMs discretion and players understand that the result is a judgment call. And they know I care about balance, so they dont even bother with wonky overpowered combos.</p><p></p><p>For the most part, this assessment and ranking was to understand the implications of swapping one trait for an other. A single swap tends to be simple and easy to ballpark. I havent really needed to refer to the assessment for customizing a race. When customizing elf races, for example, I just used the Half Elf as the base, and swapped in the relevant features. Heh, my Elves are always Charisma races anyway. I pretty much just delete the name ‘Half’. Swapping out the Darkvision andor an ability +1, andor swap out a skill for a cantrip, is plenty of flexibility to achieve most concepts.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7589589, member: 58172"] This assessment was in 2017. At the time, the Tiefling appeared to be a moderately powerful race. The ranking is as follows from most to least: Half Elf, Wood Elf, Drow Elf, Half Orc, Tiefling, High Elf, Mountain Dwarf, Hill Dwarf, Forest Gnome, Rock Gnome, Variant Human, Dragonborn, Stout Halfling, Lightfoot Halfling. Note, the slow speed and loss of weapon access detract from the total ranking of the Halfling. The slowness cancels one of the half feats. The smallness cancels one of the proficiencies. Note, some of the rankings differ only by a single proficiency, so one wouldnt really feel the difference in gameplay. But the distance between the Half Elf and the Halfling is over a feat. The ranking of the variant human assumes hypothetically that all feats are created equal. Since some feats are strictly much more powerful than other feats, gaining one of the near-broken feats at level 1, can make certain human character builds way more powerful. But the problem is the feats themselves, not the human per se. I assume players will optimize their options according to their build. I like this, because min-maxing helps create a concept with a salient flavor. Nevertheless, any combo is 100% DMs discretion and players understand that the result is a judgment call. And they know I care about balance, so they dont even bother with wonky overpowered combos. For the most part, this assessment and ranking was to understand the implications of swapping one trait for an other. A single swap tends to be simple and easy to ballpark. I havent really needed to refer to the assessment for customizing a race. When customizing elf races, for example, I just used the Half Elf as the base, and swapped in the relevant features. Heh, my Elves are always Charisma races anyway. I pretty much just delete the name ‘Half’. Swapping out the Darkvision andor an ability +1, andor swap out a skill for a cantrip, is plenty of flexibility to achieve most concepts. [/QUOTE]
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