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Think Tank: Oddball Races...
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<blockquote data-quote="Nyaricus" data-source="post: 3041264" data-attributes="member: 35678"><p>So, I am getting back into my campaign creation stint with my players, and my request this time is some oddball new ways to use a variety of races in my campaign setting. My players and I want some off-beat, odd, weird, whimsical and generally crazy races with new, interesting background that are not atypical of them. We want somehting new, and completely different, and are looking for suggestions.</p><p></p><p>Some ideas my players (and myself) have thrown around are: [some more thought-out than others]:</p><p></p><ul> <li data-xf-list-type="ul"> Orcish Necromancers have a vast desert empire in the far south.</li> <li data-xf-list-type="ul"> Dwarves are all psionic, and usually evil. They live deep undergroung in thier fortresses.</li> <li data-xf-list-type="ul"> Beguiler Spriggans living in weird mushroom forests.</li> <li data-xf-list-type="ul"> Halflings are like carnivourous rabbits - they breed like cray, and are canaballistic.</li> <li data-xf-list-type="ul"> Ibixians are a barbarous plains-dwelling folk who have had a recent schism in their faith [Orcus and a nature god]</li> <li data-xf-list-type="ul"> Chitines are an alien race from the depths of the earth, well-versed in magical lore.</li> <li data-xf-list-type="ul"> Lidra are a short and golden-skinned fey, infused with the elemental power of lightning. They favour the druid class.</li> <li data-xf-list-type="ul"> Pakkai are a race of deft cat-people who live alongside humans in their cities. They are quick and intelligent fighters, and are accomplished duelists.</li> <li data-xf-list-type="ul"> Kobolds are a wiry race of survivors living oin the fringes of the land; they worship dragons as gods and obtain power from them.</li> <li data-xf-list-type="ul"> Hadozee are a wanderlust-taken ship monkeys who have skin-flaps under thier arms which enable them to glide a short distance.</li> <li data-xf-list-type="ul"> Kruppi are a race of xenophobic, sorcererous frogmen who are pushy to the point of exasperation.</li> <li data-xf-list-type="ul"> Thri-Kreen are a serene race of hunter-gatherers who roam the beaches, occansionally trading with other races, but often stiking to themselves.</li> <li data-xf-list-type="ul"> Vanara are a race of peaceful, spiritual holy-chimps who live in vast tree-cities.</li> </ul><p></p><p>That's about all we have for now. Basically, we are looking for any interesting ideas for new ways to use old races, new races in general, and a way to fit in some of the new classes from the complete series and PHBII.</p><p></p><p>Any sort of weird niches will do - we want to throw out all the sacred cows and make somehting completely different. Sure, it's going to be weird, but that's the point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>So, EN World, whatcha got up your sleaves?</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 3041264, member: 35678"] So, I am getting back into my campaign creation stint with my players, and my request this time is some oddball new ways to use a variety of races in my campaign setting. My players and I want some off-beat, odd, weird, whimsical and generally crazy races with new, interesting background that are not atypical of them. We want somehting new, and completely different, and are looking for suggestions. Some ideas my players (and myself) have thrown around are: [some more thought-out than others]: [list][*] Orcish Necromancers have a vast desert empire in the far south. [*] Dwarves are all psionic, and usually evil. They live deep undergroung in thier fortresses. [*] Beguiler Spriggans living in weird mushroom forests. [*] Halflings are like carnivourous rabbits - they breed like cray, and are canaballistic. [*] Ibixians are a barbarous plains-dwelling folk who have had a recent schism in their faith [Orcus and a nature god] [*] Chitines are an alien race from the depths of the earth, well-versed in magical lore. [*] Lidra are a short and golden-skinned fey, infused with the elemental power of lightning. They favour the druid class. [*] Pakkai are a race of deft cat-people who live alongside humans in their cities. They are quick and intelligent fighters, and are accomplished duelists. [*] Kobolds are a wiry race of survivors living oin the fringes of the land; they worship dragons as gods and obtain power from them. [*] Hadozee are a wanderlust-taken ship monkeys who have skin-flaps under thier arms which enable them to glide a short distance. [*] Kruppi are a race of xenophobic, sorcererous frogmen who are pushy to the point of exasperation. [*] Thri-Kreen are a serene race of hunter-gatherers who roam the beaches, occansionally trading with other races, but often stiking to themselves. [*] Vanara are a race of peaceful, spiritual holy-chimps who live in vast tree-cities. [/list] That's about all we have for now. Basically, we are looking for any interesting ideas for new ways to use old races, new races in general, and a way to fit in some of the new classes from the complete series and PHBII. Any sort of weird niches will do - we want to throw out all the sacred cows and make somehting completely different. Sure, it's going to be weird, but that's the point :D So, EN World, whatcha got up your sleaves? [/QUOTE]
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