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<blockquote data-quote="wallshot" data-source="post: 116410" data-attributes="member: 759"><p><strong>well, really heavy really far up</strong></p><p></p><p>well, the way my party did it...could really have been done by a wizard...they had found a purple worm and polymorphed it into a turtle...when they came upon the big T, they flew up really high, and dropped the turtle and polymorph back to worm , thanks to the math that was done by someone on the old boards, for 70d6 (avrg 210 dmg) the worm only took 20d6 (max falling dmg, not enough to kill it) polymorph worm again, get close enough to mage hand, then fly up and drop poor turtle/worm again...when he is low enough (i think like -50) wish him dead...it took about 2 rounds (he had a sorc helping him), so it would take about 4 rounds...</p></blockquote><p></p>
[QUOTE="wallshot, post: 116410, member: 759"] [b]well, really heavy really far up[/b] well, the way my party did it...could really have been done by a wizard...they had found a purple worm and polymorphed it into a turtle...when they came upon the big T, they flew up really high, and dropped the turtle and polymorph back to worm , thanks to the math that was done by someone on the old boards, for 70d6 (avrg 210 dmg) the worm only took 20d6 (max falling dmg, not enough to kill it) polymorph worm again, get close enough to mage hand, then fly up and drop poor turtle/worm again...when he is low enough (i think like -50) wish him dead...it took about 2 rounds (he had a sorc helping him), so it would take about 4 rounds... [/QUOTE]
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