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Thinking about 5E releases...
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<blockquote data-quote="Coredump" data-source="post: 6619517" data-attributes="member: 6939"><p>Speaking of 'moving targets'... now that I have 'done the work' that you requested to show there is no where near enough XP in Episode 7.... are you going to provide those "play reports" that indicate otherwise??</p><p></p><p></p><p> Wait.... you are going to be concerned about 'cherry picking' when you want to use the very first TSR Module as your 'typical' example? Within 3 years it was combined into Against the Giants as a single module for all three.</p><p>But even looking at *just* G1..... it *does* have more content then most of the HotDQ episodes. A lot more. </p><p></p><p>As for the $16.... you are *way* off base. You are trying to equate a cost based on a product for a *very* niche game using 1970's production, page layout, and printing capabilties and compare that to an established game using the latest tech. To produce a 10 page dungeon crawl using today's capabilties and market would be profitable closer to $5.</p><p></p><p>That particular price comparison has no basis in current conditions. </p><p></p><p>But I am not even discussing the amount of content in the current APs. I kind of like the current APs. I just have two issues:</p><p></p><p>1) To say the current APs have the same content as 16 older modules is ridiculous, it just doesn't hold up.</p><p></p><p>2) The current APs have enough content to warrant going from first to 5th or 6th level..... but they stretch it out so they can call it a "1st through 8th" AP.</p></blockquote><p></p>
[QUOTE="Coredump, post: 6619517, member: 6939"] Speaking of 'moving targets'... now that I have 'done the work' that you requested to show there is no where near enough XP in Episode 7.... are you going to provide those "play reports" that indicate otherwise?? Wait.... you are going to be concerned about 'cherry picking' when you want to use the very first TSR Module as your 'typical' example? Within 3 years it was combined into Against the Giants as a single module for all three. But even looking at *just* G1..... it *does* have more content then most of the HotDQ episodes. A lot more. As for the $16.... you are *way* off base. You are trying to equate a cost based on a product for a *very* niche game using 1970's production, page layout, and printing capabilties and compare that to an established game using the latest tech. To produce a 10 page dungeon crawl using today's capabilties and market would be profitable closer to $5. That particular price comparison has no basis in current conditions. But I am not even discussing the amount of content in the current APs. I kind of like the current APs. I just have two issues: 1) To say the current APs have the same content as 16 older modules is ridiculous, it just doesn't hold up. 2) The current APs have enough content to warrant going from first to 5th or 6th level..... but they stretch it out so they can call it a "1st through 8th" AP. [/QUOTE]
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