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<blockquote data-quote="renau1g" data-source="post: 4335385" data-attributes="member: 54810"><p>Definitely interested! I'll work on something, but my initial thoughts are a dwarven fighter...</p><p></p><p>Here we go:</p><p></p><p>Name: Kaldar Graystone</p><p>Age: 95</p><p>Race: Dwarf</p><p>Class: Fighter (Probably Guardian)</p><p></p><p>[sblock=Appearance]</p><p>Kaldar stands a little over 4 feet tall and is solidly built. His long black hair is pulled back tightly behind his head and his beard has 5 braids in the fashion of the Graystone clan. His light gray eyes are hard and cold, and seem to see into your soul. His movements are light but purposeful; he doesn’t seem to waste any effort that is not needed. Deep crevasses line his face giving him a permanent scowl and the skin of his arms are marked with the scars of many battles. His plate armor is deep crimson with a bronze badge denoting his rank in the Darchoun Army.</p><p>[/sblock]</p><p></p><p>[sblock=Personality]</p><p>Kaldar is very stoic and serious. He speaks only when there is a reason to and when he does he is brief and concise. He demands discipline from himself and those under his command. He believes that there must be order and trust among his fighting men. He is not used to being around those of other races so he is suspicious of their motives. He dislikes anyone who is a ‘fast talker’ or speaks using big words. He finds himself confused and angered by it. His idea of a motivational speech to his troops is, “For Honor and Glory” or “Hold, lads, they are coming to their death.” </p><p>[/sblock]</p><p></p><p>[sblock=History]</p><p>The Dwarven kingdom of Darchoun lies in and under the mountain range of the same name. The Darchoun mountains run east and west separating the Elven kingdom of Criasmoor in the south from the barbaric realm of Sine. A large pass cuts the mountain range almost in half leading from Sine to Criasmoor. Here the dwarves built a series of walls and gates to defend the entrance to the kingdom which lies on the Criasmoor side. They guard against attacks from the tribes of orcs and ogres of Sine. Inside the seventh wall lies the entrance to the Dwarves largest city called Seven Gates. </p><p></p><p>There are three clans who live in Darchoun, the Graystone Clan, the DiaKain Clan, and the Delvar Clan. There has been peace and unity among the Clans for over a thousand years. They have set up a system of rule allowing each Clan to rule for 50 years. The clan leader becomes the Patriarch of Dwarves. After the 50 year reign the clan steps aside for the next Clan to rule. When the clan steps down, they take on the responsibility of training and maintaining the army. During the next rule the clan moves to take over all mining and building operations. This allows each clan to rule and have sway in all decisions made. </p><p></p><p>Kaldar was born into the Graystone clan 10 years into their rule. His uncle, as head of the clan was named Patriarch. When Kaldar was growing up he wanted to be a soldier. He would sit at the parade grounds and watch the Defenders run through drills. He was amazed at their precision. Every Dwarf played a part to make the larger unit function as a single entity. </p><p>His father allowed him to train with the palace guards and soon Kaldar became a bodyguard for his uncle. During the final year of the Graystone reign a warlord from Sine united the tribes and attacked the first of the seven walls. During the first year of the war the first 2 walls were captured by the Sine army. The Dwarves held the third but no effort was made to retake the first 2. </p><p></p><p>When the DiaKain clan took over, Andarian DiaKain I was named Patriarch, and the Graystones took over the army. Kaldar, a seasoned warrior by that time, was placed with the Harbingers, an elite fighting corp. </p><p>The first campaign launched by the new leaders of the army saw the Harbingers push back the enemy to the first wall. For 42 days they fought, the ground between the two walls became saturated with the blood of orc and Dwarf alike. On that 42nd day a group of orcs and goblins lead by an Ogre Magi broke through the Dwarven defense. </p><p></p><p>Kaldar rallied his troops and formed an arced line with him at the apex. Even though the dwarves were outnumbered 5 to 1, wave after wave of the enemy broke against the dwarven line. Before long the enemy had to climb over the bodies of their comrades to fight. As the orcs withdrew to regroup, Kaldar lead a counter charge that soon became a route. The Sine army was driven back past the first wall. </p><p></p><p>The gate was hurriedly repaired and the dwarves where able to fend off their attackers next assault. For 3 more weeks the orcs and ogres tried to breech the wall to no avail. Finally, demoralized the army began to break down. Each commander blamed the other for their defeats. The ogres withdrew first. Having lost most of their leadership, fights broke out among them trying to determine who should lead. Seeing the largest members of the army leave, the orcs quickly followed suit, withdrawing back to their swamps in the north. </p><p></p><p>With peace restored Kaldar was summoned to the palace where the Patriarch named him Samryn, the highest honor that is given in the dwarven army. He was given command of the Harbingers and named special army liaison office. Kaldar held this position for 15 years when Tharizdun’s named was whispered by the oracle. He urged the army to call back the volunteers and mobilize their forces for another war. The leaders didn’t feel there was a credible threat. They felt that they were safe behind their walls and in the mountain. </p><p></p><p>Kaldar petitioned for 2 months when the signs began. At last he received audience with the Patriarch. Andarian was troubled but was reluctant to call up the military so soon after the war ended. He decided to send Kaldar on a mission to find out exactly what they were up against and if the threat was real. </p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4335385, member: 54810"] Definitely interested! I'll work on something, but my initial thoughts are a dwarven fighter... Here we go: Name: Kaldar Graystone Age: 95 Race: Dwarf Class: Fighter (Probably Guardian) [sblock=Appearance] Kaldar stands a little over 4 feet tall and is solidly built. His long black hair is pulled back tightly behind his head and his beard has 5 braids in the fashion of the Graystone clan. His light gray eyes are hard and cold, and seem to see into your soul. His movements are light but purposeful; he doesn’t seem to waste any effort that is not needed. Deep crevasses line his face giving him a permanent scowl and the skin of his arms are marked with the scars of many battles. His plate armor is deep crimson with a bronze badge denoting his rank in the Darchoun Army. [/sblock] [sblock=Personality] Kaldar is very stoic and serious. He speaks only when there is a reason to and when he does he is brief and concise. He demands discipline from himself and those under his command. He believes that there must be order and trust among his fighting men. He is not used to being around those of other races so he is suspicious of their motives. He dislikes anyone who is a ‘fast talker’ or speaks using big words. He finds himself confused and angered by it. His idea of a motivational speech to his troops is, “For Honor and Glory” or “Hold, lads, they are coming to their death.” [/sblock] [sblock=History] The Dwarven kingdom of Darchoun lies in and under the mountain range of the same name. The Darchoun mountains run east and west separating the Elven kingdom of Criasmoor in the south from the barbaric realm of Sine. A large pass cuts the mountain range almost in half leading from Sine to Criasmoor. Here the dwarves built a series of walls and gates to defend the entrance to the kingdom which lies on the Criasmoor side. They guard against attacks from the tribes of orcs and ogres of Sine. Inside the seventh wall lies the entrance to the Dwarves largest city called Seven Gates. There are three clans who live in Darchoun, the Graystone Clan, the DiaKain Clan, and the Delvar Clan. There has been peace and unity among the Clans for over a thousand years. They have set up a system of rule allowing each Clan to rule for 50 years. The clan leader becomes the Patriarch of Dwarves. After the 50 year reign the clan steps aside for the next Clan to rule. When the clan steps down, they take on the responsibility of training and maintaining the army. During the next rule the clan moves to take over all mining and building operations. This allows each clan to rule and have sway in all decisions made. Kaldar was born into the Graystone clan 10 years into their rule. His uncle, as head of the clan was named Patriarch. When Kaldar was growing up he wanted to be a soldier. He would sit at the parade grounds and watch the Defenders run through drills. He was amazed at their precision. Every Dwarf played a part to make the larger unit function as a single entity. His father allowed him to train with the palace guards and soon Kaldar became a bodyguard for his uncle. During the final year of the Graystone reign a warlord from Sine united the tribes and attacked the first of the seven walls. During the first year of the war the first 2 walls were captured by the Sine army. The Dwarves held the third but no effort was made to retake the first 2. When the DiaKain clan took over, Andarian DiaKain I was named Patriarch, and the Graystones took over the army. Kaldar, a seasoned warrior by that time, was placed with the Harbingers, an elite fighting corp. The first campaign launched by the new leaders of the army saw the Harbingers push back the enemy to the first wall. For 42 days they fought, the ground between the two walls became saturated with the blood of orc and Dwarf alike. On that 42nd day a group of orcs and goblins lead by an Ogre Magi broke through the Dwarven defense. Kaldar rallied his troops and formed an arced line with him at the apex. Even though the dwarves were outnumbered 5 to 1, wave after wave of the enemy broke against the dwarven line. Before long the enemy had to climb over the bodies of their comrades to fight. As the orcs withdrew to regroup, Kaldar lead a counter charge that soon became a route. The Sine army was driven back past the first wall. The gate was hurriedly repaired and the dwarves where able to fend off their attackers next assault. For 3 more weeks the orcs and ogres tried to breech the wall to no avail. Finally, demoralized the army began to break down. Each commander blamed the other for their defeats. The ogres withdrew first. Having lost most of their leadership, fights broke out among them trying to determine who should lead. Seeing the largest members of the army leave, the orcs quickly followed suit, withdrawing back to their swamps in the north. With peace restored Kaldar was summoned to the palace where the Patriarch named him Samryn, the highest honor that is given in the dwarven army. He was given command of the Harbingers and named special army liaison office. Kaldar held this position for 15 years when Tharizdun’s named was whispered by the oracle. He urged the army to call back the volunteers and mobilize their forces for another war. The leaders didn’t feel there was a credible threat. They felt that they were safe behind their walls and in the mountain. Kaldar petitioned for 2 months when the signs began. At last he received audience with the Patriarch. Andarian was troubled but was reluctant to call up the military so soon after the war ended. He decided to send Kaldar on a mission to find out exactly what they were up against and if the threat was real. [/sblock] [/QUOTE]
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