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Thinking About the Purpose of Mechanics from a Neo-Trad Perspective
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8994123" data-attributes="member: 82106"><p>Well, I liked my BitD Cutter, Takeo Takeshi, only known survivor of the mysterious realm/island of Shimayama. I mean, the character is a bit of a fairly straightforward cliche, the warrior dude with the mysterious background, complete with Japanese style cutlery and such. OTOH it was a fun game and BitD supplied enough stuff to insure that he wasn't just a total cardboard cutout. It was a mechanically fun game, with a decent amount of skill required to RP in the "many moving parts" milieu of Doskvol, plus getting some chances to see how the character thought about some of his entanglements and see where his nature would take him.</p><p></p><p>Now, I had, WAY back starting in the early '80s, this 1e AD&D Ranger that got mauled by demon worshipers and all his friends killed (like as we were walking towards the 'here is where you find adventure' village). So I was a bit miffed at the GM for that, and so the character got really mad and started going after these cultists and even anyone that wouldn't do anything about it, etc. So this character persists for YEARS and YEARS in our extended series of AD&D campaigns, and just, for some reason even though I wasn't really TRYING to do it, gets more and more fanatical and warped by this revenge fixation, until he's like, clad in undead treant bark, wielding a sword of life stealing and a ring of vampiric regeneration, and all the other players are like "no, no we wish you wouldn't play Cargorn this time! That guy is crazy, he'll get us killed!" That was amusing. Finally the character sees Demogorgon, his nemesis, on the other side of a vast plain filled with demons, legions of them, and goes crazy, and starts slicing a way through them, and vampirically stealing their life force and pumping up his hit points to some stupid godlike level. So eventually he makes it all the way to this demon lord and kills it! So, now there's a NEW demon lord, my character! lol. </p><p></p><p>OK, so that was a very one-dimensional character, but it was still very fun because not much like your typical trad AD&D characters, even higher level ones, in my experience.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8994123, member: 82106"] Well, I liked my BitD Cutter, Takeo Takeshi, only known survivor of the mysterious realm/island of Shimayama. I mean, the character is a bit of a fairly straightforward cliche, the warrior dude with the mysterious background, complete with Japanese style cutlery and such. OTOH it was a fun game and BitD supplied enough stuff to insure that he wasn't just a total cardboard cutout. It was a mechanically fun game, with a decent amount of skill required to RP in the "many moving parts" milieu of Doskvol, plus getting some chances to see how the character thought about some of his entanglements and see where his nature would take him. Now, I had, WAY back starting in the early '80s, this 1e AD&D Ranger that got mauled by demon worshipers and all his friends killed (like as we were walking towards the 'here is where you find adventure' village). So I was a bit miffed at the GM for that, and so the character got really mad and started going after these cultists and even anyone that wouldn't do anything about it, etc. So this character persists for YEARS and YEARS in our extended series of AD&D campaigns, and just, for some reason even though I wasn't really TRYING to do it, gets more and more fanatical and warped by this revenge fixation, until he's like, clad in undead treant bark, wielding a sword of life stealing and a ring of vampiric regeneration, and all the other players are like "no, no we wish you wouldn't play Cargorn this time! That guy is crazy, he'll get us killed!" That was amusing. Finally the character sees Demogorgon, his nemesis, on the other side of a vast plain filled with demons, legions of them, and goes crazy, and starts slicing a way through them, and vampirically stealing their life force and pumping up his hit points to some stupid godlike level. So eventually he makes it all the way to this demon lord and kills it! So, now there's a NEW demon lord, my character! lol. OK, so that was a very one-dimensional character, but it was still very fun because not much like your typical trad AD&D characters, even higher level ones, in my experience. [/QUOTE]
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