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Thinking About the Purpose of Mechanics from a Neo-Trad Perspective
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8995466" data-attributes="member: 82106"><p>Yeah, it seems to me like it became a thing in the '90s pretty much, with the various BBS/Online forums and similar spaces maybe providing an impetus. I am a bit too old, by the '90s we were the youngish professionals barely fitting in some RPGing now and then. All the V:tM drama and a lot of the LARPing and various stuff was just "roll eyes, kids these days" lol. None of my circle was interested in Vampire, or really got into MUDs, MUSHes, MOOs, etc. One friend of mine ran a FIDONET BBS and we noted a lot of that stuff going on. He catered to it, but it sort didn't really strike us as that interesting at the time somehow. Generational thing I guess.</p><p></p><p>There was ONE place where I got a good taste of a form of online RP. There was this BBS Door game, I forget the name, but the guy relaunched it as a web site, really early on, in like 1995. So it was basically THE massive online game of the day, Earth 2025. Just a very simple conquest game, no graphics, nothing. Every few weeks a new game would start, and everyone would get a country with 100 acres of land, and then you could explore, fight, buy tech and military, etc. So right away we invented Guilds, basically. 10 or 20 or 100 of us would all put a tag in our country names and if anyone attacked any of us, the rest would get in an ICQ war room and crush them within a couple hours. Of course everyone else did the same thing, so it turned into this massively complex game of backstabs and political alliances, spies, double agents, etc. You didn't have a CHARACTER exactly, but we all kind of assumed a persona within the game. It was kind of interesting. I think I played for a couple years and started the 'Society of Carnage', lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8995466, member: 82106"] Yeah, it seems to me like it became a thing in the '90s pretty much, with the various BBS/Online forums and similar spaces maybe providing an impetus. I am a bit too old, by the '90s we were the youngish professionals barely fitting in some RPGing now and then. All the V:tM drama and a lot of the LARPing and various stuff was just "roll eyes, kids these days" lol. None of my circle was interested in Vampire, or really got into MUDs, MUSHes, MOOs, etc. One friend of mine ran a FIDONET BBS and we noted a lot of that stuff going on. He catered to it, but it sort didn't really strike us as that interesting at the time somehow. Generational thing I guess. There was ONE place where I got a good taste of a form of online RP. There was this BBS Door game, I forget the name, but the guy relaunched it as a web site, really early on, in like 1995. So it was basically THE massive online game of the day, Earth 2025. Just a very simple conquest game, no graphics, nothing. Every few weeks a new game would start, and everyone would get a country with 100 acres of land, and then you could explore, fight, buy tech and military, etc. So right away we invented Guilds, basically. 10 or 20 or 100 of us would all put a tag in our country names and if anyone attacked any of us, the rest would get in an ICQ war room and crush them within a couple hours. Of course everyone else did the same thing, so it turned into this massively complex game of backstabs and political alliances, spies, double agents, etc. You didn't have a CHARACTER exactly, but we all kind of assumed a persona within the game. It was kind of interesting. I think I played for a couple years and started the 'Society of Carnage', lol. [/QUOTE]
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