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Thinking About the Purpose of Mechanics from a Neo-Trad Perspective
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<blockquote data-quote="The-Magic-Sword" data-source="post: 8995934" data-attributes="member: 6801252"><p>You are correct, it can be both too though, the same player I've been talking about actually has in the past, basically designed <em>for me </em>a setup where their character's bullying brothers appeared as minor antagonists through the campaign (e.g. showing up as hired muscle by other bad guys) so he could have an arc of beating them one by one, and (for the comfort reasons I described) absolutely expects a happy resolution-- this is also part of the reason I think, you see so much ink spilled over litigating the GM's right to PC death on reddit advice forums for GMs, there's friction between the idea of what resolution the player wants to see and the emergent consequences DND-likes typically deliver.</p><p></p><p>Different players will essentially experience it to different degrees, some have certain questions they want to hit (I'm like this, I have a vague idea that my current character will pursue lichdom, because she contains a shard of a lich's soul and its been tempting her with powerful occult magical abilities, and she's trying to live up to the power of the heroes who saved her and has been frustrated with her lack of progress doing things the safe way-- I'm ok with that story going in a few different directions, but I sure do know exactly what it's about, and that was set in stone by her backstory) but others will have a straight up canned arc they will be mussed if they deviate from, like my buddy--</p><p></p><p>He was a little put out when I chose to focus spotlight on another dimension of his backstory in a way he wasn't expecting, having his fairy-tale lover figure rope him and the party into fey politics that she was trying to influence to be more tolerant of mortals (being fey herself) as her knight and champion. Somehow I'd managed to hear all of his ideas without processing that the 'brothers who show up periodically so he can beat them one by one' thing was actually the load bearing part, whoops; I honed in on the childhood friend turned warlock patron who allowed the kid with medically fragile bones to become her loyal knight true love story instead and made her a much more massive character, while in truth she was meant to be more passive.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 8995934, member: 6801252"] You are correct, it can be both too though, the same player I've been talking about actually has in the past, basically designed [I]for me [/I]a setup where their character's bullying brothers appeared as minor antagonists through the campaign (e.g. showing up as hired muscle by other bad guys) so he could have an arc of beating them one by one, and (for the comfort reasons I described) absolutely expects a happy resolution-- this is also part of the reason I think, you see so much ink spilled over litigating the GM's right to PC death on reddit advice forums for GMs, there's friction between the idea of what resolution the player wants to see and the emergent consequences DND-likes typically deliver. Different players will essentially experience it to different degrees, some have certain questions they want to hit (I'm like this, I have a vague idea that my current character will pursue lichdom, because she contains a shard of a lich's soul and its been tempting her with powerful occult magical abilities, and she's trying to live up to the power of the heroes who saved her and has been frustrated with her lack of progress doing things the safe way-- I'm ok with that story going in a few different directions, but I sure do know exactly what it's about, and that was set in stone by her backstory) but others will have a straight up canned arc they will be mussed if they deviate from, like my buddy-- He was a little put out when I chose to focus spotlight on another dimension of his backstory in a way he wasn't expecting, having his fairy-tale lover figure rope him and the party into fey politics that she was trying to influence to be more tolerant of mortals (being fey herself) as her knight and champion. Somehow I'd managed to hear all of his ideas without processing that the 'brothers who show up periodically so he can beat them one by one' thing was actually the load bearing part, whoops; I honed in on the childhood friend turned warlock patron who allowed the kid with medically fragile bones to become her loyal knight true love story instead and made her a much more massive character, while in truth she was meant to be more passive. [/QUOTE]
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