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General Tabletop Discussion
*Pathfinder & Starfinder
Thinking about the sub-classes
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<blockquote data-quote="Cadfan" data-source="post: 4177202" data-attributes="member: 40961"><p>We can try to derive some of this by looking at the pregens. If we can figure out which abilities they have are optional (if any), we can guess what sorts of things are covered by build options.</p><p></p><p>In general: There are some abilities of certain pregens that have +X where X is a logically related stat. There are others where +X is not a logically related stat. Looking at the Warlord preview, we see that he has some encounter abilities that provide a +2 bonus, or, depending on build choice, a +1+stat. This could explain what we see in abilities like the Cleric's Lance of Faith.</p><p></p><p>Warlock: The Fey Pact and the Shadow Step ability are both the sorts of things that seem like they might not be true of every warlock.</p><p></p><p>Paladin: The only thing I can come up with here is the options for the Channel Divinity power. Maybe Paladins of different types have different Channel Divinity options.</p><p></p><p>Cleric: Channel Divinity again? Maybe he is a Cha based cleric, so he gets the Luck based Channel Divinity option, and maybe that's why a lot of his ranged powers grant +2, which is 1+ his Cha bonus, a la the Warlord powers we've seen?</p><p></p><p>Fighter: Combat Superiority could be optional. Maybe there's something different for two handed fighters.</p><p></p><p>Ranger: I've got nothing. Although I do notice that he has two feats. Why does he have two feats? He's an Eladrin. Maybe this is involved?</p><p></p><p>Wizard: Arcane Implement Mastery: Wand. This has got to be the optional aspect of his build.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4177202, member: 40961"] We can try to derive some of this by looking at the pregens. If we can figure out which abilities they have are optional (if any), we can guess what sorts of things are covered by build options. In general: There are some abilities of certain pregens that have +X where X is a logically related stat. There are others where +X is not a logically related stat. Looking at the Warlord preview, we see that he has some encounter abilities that provide a +2 bonus, or, depending on build choice, a +1+stat. This could explain what we see in abilities like the Cleric's Lance of Faith. Warlock: The Fey Pact and the Shadow Step ability are both the sorts of things that seem like they might not be true of every warlock. Paladin: The only thing I can come up with here is the options for the Channel Divinity power. Maybe Paladins of different types have different Channel Divinity options. Cleric: Channel Divinity again? Maybe he is a Cha based cleric, so he gets the Luck based Channel Divinity option, and maybe that's why a lot of his ranged powers grant +2, which is 1+ his Cha bonus, a la the Warlord powers we've seen? Fighter: Combat Superiority could be optional. Maybe there's something different for two handed fighters. Ranger: I've got nothing. Although I do notice that he has two feats. Why does he have two feats? He's an Eladrin. Maybe this is involved? Wizard: Arcane Implement Mastery: Wand. This has got to be the optional aspect of his build. [/QUOTE]
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