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<blockquote data-quote="jdrakeh" data-source="post: 3728516" data-attributes="member: 13892"><p>I chose the Scarred Lands recently for three main reasons: </p><p></p><ul> <li data-xf-list-type="ul">The books are on close-out at both Noble Knight Games and White Wolf. Buying new books for up to 75% off the cover price really appeals to me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><br /> <br /> </li> <li data-xf-list-type="ul">The books contain marvelous writing and thought-provoking artwork. This is especially true of The Divine & Defeated, as well as the three Creature Collections (two of which are fully 3.5 compatible). <br /> <br /> </li> <li data-xf-list-type="ul">The setting is just different enough to be 'fresh and new' despite being largely core D&D. It's essentially post-apoc fantasy but has areas that are heavily influenced by Pulp and Horror, as well as Sci-Fi in the form of magic as technology. And despite all of this, it is <em>internally consistent</em>.</li> </ul><p></p><p>I also really liked Murchad's Legacy, which is available as a $12 PDF from RPGNow and affiliate stores. It's much more 'vanilla' than the Scarred Lands and self-contained in one 'book' but both of those things can be strengths in your situation (especially given that you can print out the 'overview' sections of the PDF as player handouts).</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3728516, member: 13892"] I chose the Scarred Lands recently for three main reasons: [list][*]The books are on close-out at both Noble Knight Games and White Wolf. Buying new books for up to 75% off the cover price really appeals to me :) [*]The books contain marvelous writing and thought-provoking artwork. This is especially true of The Divine & Defeated, as well as the three Creature Collections (two of which are fully 3.5 compatible). [*]The setting is just different enough to be 'fresh and new' despite being largely core D&D. It's essentially post-apoc fantasy but has areas that are heavily influenced by Pulp and Horror, as well as Sci-Fi in the form of magic as technology. And despite all of this, it is [i]internally consistent[/i].[/list] I also really liked Murchad's Legacy, which is available as a $12 PDF from RPGNow and affiliate stores. It's much more 'vanilla' than the Scarred Lands and self-contained in one 'book' but both of those things can be strengths in your situation (especially given that you can print out the 'overview' sections of the PDF as player handouts). [/QUOTE]
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