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<blockquote data-quote="Rel" data-source="post: 4573957" data-attributes="member: 99"><p>Cursed items do indeed fit right into WFRP.</p><p></p><p>I think that magic items in WFRP are better suited to being plot devices than "giving bonuses". Again with a nod to me adapting it for Pirates of the Caribbean, Jack Sparrow's compass that points to whatever his heart truly desires is the sort of magic item I tended to put into my games.</p><p></p><p>Another example from my campaign is that I had an NPC who was a 9 year old boy who first saw almost his whole family killed in front of him and later was captured by Beastmen to use in a ritual (he was rescued before the end of it by the PC's). One result of this was that part of his soul was put into a little "voodoo doll". It later kept him from dying.</p><p></p><p>This kind of stuff makes magic items more mysterious and sinister than everybody have a +2 longsword. I'm not knocking +2 longswords: I'm getting ready to kick off a 4e game. I'm just saying that this different flavor feels right for WFRP to me.</p></blockquote><p></p>
[QUOTE="Rel, post: 4573957, member: 99"] Cursed items do indeed fit right into WFRP. I think that magic items in WFRP are better suited to being plot devices than "giving bonuses". Again with a nod to me adapting it for Pirates of the Caribbean, Jack Sparrow's compass that points to whatever his heart truly desires is the sort of magic item I tended to put into my games. Another example from my campaign is that I had an NPC who was a 9 year old boy who first saw almost his whole family killed in front of him and later was captured by Beastmen to use in a ritual (he was rescued before the end of it by the PC's). One result of this was that part of his soul was put into a little "voodoo doll". It later kept him from dying. This kind of stuff makes magic items more mysterious and sinister than everybody have a +2 longsword. I'm not knocking +2 longswords: I'm getting ready to kick off a 4e game. I'm just saying that this different flavor feels right for WFRP to me. [/QUOTE]
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