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<blockquote data-quote="Sen Udo-Mal" data-source="post: 4625857" data-attributes="member: 1750"><p>I just have to jump in an add here… </p><p></p><p>We just ended a couple of months ago my almost two year long WHFRPG 2nd ed game. There were 4 players and they all had somewhere around 5,000XP at the end (I gave them 100-150 each session generally), so they were all in the 4th or 5th Careers and were major bad@$$ (they knew there were people more powerful then them, but they still faced a lot of stuff and came out on top. They were a Knight Panther, Master Wizard, ex-Scout/Explore, and Dwarf Champion). The climax of the campaign was them chasing a necromancer around for a couple of months, and finally trapping her in these sewers where they went out to destroy her once and for all. </p><p></p><p>Well she had made some deal with a Ghoul King on the undercity and had some of his minions around to help protect her and they party charges down, confident of the outcome and were ambushed by a pack of 5 or 6 ghouls (just the regular ones, tough but for this group not to big a threat). Well second or so round of combat, one of the ghouls hits the Knight Panther (Toughness 42 or something in full-plate and 15 wounds) for 40 some points of damage due to Ulric’s Furry… dead Knight (or out knight as he still had one Fate Point to burn and survived). The battle really changed then, as the tougher foes protecting the necromancer then ganged up on the Wizard and the group ended up fleeing and allowing her to escape (with a nasty artifact). The game ended with her escaping on some pirate ship to the New World and the Vampire Coast. IF we ever pick that game up again the party will be pursuing her there. </p><p></p><p>During the groups adventures they started out looking for lost sheep, faced goblins, orcs, a few skaven, beastmen, a minotaur, saw some trolls (did not fight them), more then a few undead, some chaos monsters, stopped a ritual to summon a daemon (got a glimpse of it, and one of the party members got lots of insanity for that), fought evil knights, guards, con man, one character almost drowned and lost all his brand new plate armor (as it was the only way he was going to swim to shore), and they even fought a really powerful vampire once but it ended in a draw… </p><p></p><p>I really like WHFRPG. Right now I am running a WH40K – Dark Heresy game and it is a lot of fun also. There are aspects that I like a lot about both games and wish I could combine just those things together to make the game I want… but I am to lazy to really sit down and do it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sen Udo-Mal, post: 4625857, member: 1750"] I just have to jump in an add here… We just ended a couple of months ago my almost two year long WHFRPG 2nd ed game. There were 4 players and they all had somewhere around 5,000XP at the end (I gave them 100-150 each session generally), so they were all in the 4th or 5th Careers and were major bad@$$ (they knew there were people more powerful then them, but they still faced a lot of stuff and came out on top. They were a Knight Panther, Master Wizard, ex-Scout/Explore, and Dwarf Champion). The climax of the campaign was them chasing a necromancer around for a couple of months, and finally trapping her in these sewers where they went out to destroy her once and for all. Well she had made some deal with a Ghoul King on the undercity and had some of his minions around to help protect her and they party charges down, confident of the outcome and were ambushed by a pack of 5 or 6 ghouls (just the regular ones, tough but for this group not to big a threat). Well second or so round of combat, one of the ghouls hits the Knight Panther (Toughness 42 or something in full-plate and 15 wounds) for 40 some points of damage due to Ulric’s Furry… dead Knight (or out knight as he still had one Fate Point to burn and survived). The battle really changed then, as the tougher foes protecting the necromancer then ganged up on the Wizard and the group ended up fleeing and allowing her to escape (with a nasty artifact). The game ended with her escaping on some pirate ship to the New World and the Vampire Coast. IF we ever pick that game up again the party will be pursuing her there. During the groups adventures they started out looking for lost sheep, faced goblins, orcs, a few skaven, beastmen, a minotaur, saw some trolls (did not fight them), more then a few undead, some chaos monsters, stopped a ritual to summon a daemon (got a glimpse of it, and one of the party members got lots of insanity for that), fought evil knights, guards, con man, one character almost drowned and lost all his brand new plate armor (as it was the only way he was going to swim to shore), and they even fought a really powerful vampire once but it ended in a draw… I really like WHFRPG. Right now I am running a WH40K – Dark Heresy game and it is a lot of fun also. There are aspects that I like a lot about both games and wish I could combine just those things together to make the game I want… but I am to lazy to really sit down and do it :) [/QUOTE]
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