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<blockquote data-quote="Iron Sky" data-source="post: 4670527" data-attributes="member: 60965"><p>Don't have much time to post, but I ran my first Fantasy game last week.</p><p></p><p>Randomly generated characters gave a human squire, a human camp follower(cook), and a halfling fisherman. I used my roommate's Tarot deck plus a random Tarot-meanings website to generate nearby lands, nobles, and even the character's backstories(since we wipped it all up quick just before sitting down to play). Enjoyed how that worked out.</p><p></p><p>For the actual game, they talked their way out of fighting some bandits, giving over their gold, then tried to ambush the bandits. They failed their concealment checks horribly and had a nasty fight with a big bandit with an axe, a halfling with a bow, and a dwarf barely controlling a pair of big mangy wolfhounds.</p><p></p><p>The group's halfling was dropped by the bandit halfling, who fled. The dwarven bandit's war dogs killed the squire's horse, then the squire killed the dwarf, causing one dog to attack the squire, the other to attack the bandit halfling. The camp follower held off the axeman until the squire could kill the other dog and come help kill the axeman. The bandit halfling injured the last dog and both fled into the woods. Everyone in the group ended up heavily wounded.</p><p></p><p>They then tried to head to the next village and instead spent the next 3 days lost in the woods - during a blizzard. After nearly starving and freezing to death, they found a partially built cathedral and were taken in by the Sigmar Lictor who was overseeing it.</p><p></p><p>Over-all, was pretty fun. Nice change from our super-heroic 4e dnd fare to the gritty squabbling-in-the-mud, starving-to-death nobodies of Warhammer.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4670527, member: 60965"] Don't have much time to post, but I ran my first Fantasy game last week. Randomly generated characters gave a human squire, a human camp follower(cook), and a halfling fisherman. I used my roommate's Tarot deck plus a random Tarot-meanings website to generate nearby lands, nobles, and even the character's backstories(since we wipped it all up quick just before sitting down to play). Enjoyed how that worked out. For the actual game, they talked their way out of fighting some bandits, giving over their gold, then tried to ambush the bandits. They failed their concealment checks horribly and had a nasty fight with a big bandit with an axe, a halfling with a bow, and a dwarf barely controlling a pair of big mangy wolfhounds. The group's halfling was dropped by the bandit halfling, who fled. The dwarven bandit's war dogs killed the squire's horse, then the squire killed the dwarf, causing one dog to attack the squire, the other to attack the bandit halfling. The camp follower held off the axeman until the squire could kill the other dog and come help kill the axeman. The bandit halfling injured the last dog and both fled into the woods. Everyone in the group ended up heavily wounded. They then tried to head to the next village and instead spent the next 3 days lost in the woods - during a blizzard. After nearly starving and freezing to death, they found a partially built cathedral and were taken in by the Sigmar Lictor who was overseeing it. Over-all, was pretty fun. Nice change from our super-heroic 4e dnd fare to the gritty squabbling-in-the-mud, starving-to-death nobodies of Warhammer. [/QUOTE]
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