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Thinking on your "feat": dynamic character design
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<blockquote data-quote="warpmind" data-source="post: 249783" data-attributes="member: 3998"><p>I prefer not doing that, mainly because if you don't have that feat you need (or not enough skill points for something or whatever) you just have to wait to gain some levels and then take them. It's not a drama.</p><p></p><p> The other point is that I think that players earn XP between adventures, and that it's when they train and think about recent experiences that they learn new tricks and techniques. That's my view on level advance. It's more logical to try to learn a techinique that would have been of help in a recent situation than simply learning it as a "reflex reaction" to that situation.</p><p></p><p> The last point is that if you not allow PCs to improve their abilities in reaction to a problem they're facing at that precise moment they have to seek for another ways of avoiding them, using whatever abilities they have at hand.</p><p> It can be a bit easy for a PC to just take a new feat to overcome a threat. I prefer them to use more wits and to take profit of their capacities.</p><p></p><p> Finally I think you'll not try to use this philosophy with spells prepared. Something like Spontaneous Spellcasting with any spell. It could be devastating and unbalancing.</p></blockquote><p></p>
[QUOTE="warpmind, post: 249783, member: 3998"] I prefer not doing that, mainly because if you don't have that feat you need (or not enough skill points for something or whatever) you just have to wait to gain some levels and then take them. It's not a drama. The other point is that I think that players earn XP between adventures, and that it's when they train and think about recent experiences that they learn new tricks and techniques. That's my view on level advance. It's more logical to try to learn a techinique that would have been of help in a recent situation than simply learning it as a "reflex reaction" to that situation. The last point is that if you not allow PCs to improve their abilities in reaction to a problem they're facing at that precise moment they have to seek for another ways of avoiding them, using whatever abilities they have at hand. It can be a bit easy for a PC to just take a new feat to overcome a threat. I prefer them to use more wits and to take profit of their capacities. Finally I think you'll not try to use this philosophy with spells prepared. Something like Spontaneous Spellcasting with any spell. It could be devastating and unbalancing. [/QUOTE]
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