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<blockquote data-quote="Tonguez" data-source="post: 412995" data-attributes="member: 1125"><p><strong>Legends of Hawaiki. Mythic Polynesia</strong></p><p></p><p>Some aspects of my setting</p><p></p><p>1. Hawaiki is Mythic Polynesia - Tropical Islands, no metal, no large land mammals, No ride skill, lots of Sea-based activities (on and underwater). Cultures are neolithic 'tribal' and range from highly stratified 'divine' monarchies, through to small scale 'family mobs' and occasionally competing warlords</p><p></p><p>2. Races: Humans (Half-elves and half-orcs are also considered human. Half-elves are fairskinned and have reddish-blond hair, Half-orcs are humans 'blessed' by the god of ugly things). A group of winged humans exist as do a humans who live underwater</p><p>Other common races include gnomes, goblins, sahuagin and ogres</p><p>(both good and evil).</p><p>Elves are Sidhe 'magical fey' and not a playable race, dwarfs don't exist. Lizardfolk, Gnolls and Merrow exist but are rare</p><p></p><p>3. Religion. Other than the main 'Polynesian gods' Hawaiki is a world of Spirits and 'Tupua' with whom the mortals interact, sometimes giving sacrifice and tribute in return for favours. The Shaman is a common class and is attended by these Spirits</p><p>Tupua are Creatures (animals, beasts, plants, waves) with Half-Fiend and Half-Celestial (and other eg elemental) templates attached. These creatures are also treated as 'spirits' and sometimes given tribute in return for protection and favours</p><p>(eg the gnomes of my main Island make regular sacrifices to their Eel-god (a Giant fiendish Eel). Of course if any of these 'spirits and tupua' become troblesome the humans can abandon them or even kill them (Polynesia had a very pragmatic religion).</p><p></p><p>4. Heroes: The Tupua template is also applied to certain humans and these people are the heroes of Hawaiki</p><p></p><p>5. PCs: PCs are champions and/or leaders of their village with responsibility for ensuring that the harvest is brought in, that the new Temple is constructed before the Festival, that the hunting parties are protected from attack, that the Young Chief is taken to a neighbouring island to find a wife, and that the sahuagin raids are dealt with.</p><p>In other words wondering adventurers do not exists, every PC has a family and responsibilities to their home.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 412995, member: 1125"] [b]Legends of Hawaiki. Mythic Polynesia[/b] Some aspects of my setting 1. Hawaiki is Mythic Polynesia - Tropical Islands, no metal, no large land mammals, No ride skill, lots of Sea-based activities (on and underwater). Cultures are neolithic 'tribal' and range from highly stratified 'divine' monarchies, through to small scale 'family mobs' and occasionally competing warlords 2. Races: Humans (Half-elves and half-orcs are also considered human. Half-elves are fairskinned and have reddish-blond hair, Half-orcs are humans 'blessed' by the god of ugly things). A group of winged humans exist as do a humans who live underwater Other common races include gnomes, goblins, sahuagin and ogres (both good and evil). Elves are Sidhe 'magical fey' and not a playable race, dwarfs don't exist. Lizardfolk, Gnolls and Merrow exist but are rare 3. Religion. Other than the main 'Polynesian gods' Hawaiki is a world of Spirits and 'Tupua' with whom the mortals interact, sometimes giving sacrifice and tribute in return for favours. The Shaman is a common class and is attended by these Spirits Tupua are Creatures (animals, beasts, plants, waves) with Half-Fiend and Half-Celestial (and other eg elemental) templates attached. These creatures are also treated as 'spirits' and sometimes given tribute in return for protection and favours (eg the gnomes of my main Island make regular sacrifices to their Eel-god (a Giant fiendish Eel). Of course if any of these 'spirits and tupua' become troblesome the humans can abandon them or even kill them (Polynesia had a very pragmatic religion). 4. Heroes: The Tupua template is also applied to certain humans and these people are the heroes of Hawaiki 5. PCs: PCs are champions and/or leaders of their village with responsibility for ensuring that the harvest is brought in, that the new Temple is constructed before the Festival, that the hunting parties are protected from attack, that the Young Chief is taken to a neighbouring island to find a wife, and that the sahuagin raids are dealt with. In other words wondering adventurers do not exists, every PC has a family and responsibilities to their home. [/QUOTE]
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