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Third Edition Culture- Is is sustainable?
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<blockquote data-quote="Turjan" data-source="post: 1846952" data-attributes="member: 3477"><p>I specifically referred to this sentence that you wrote: "Many of the attitudes I've seen on ENworld against high level play, certain spells, heck the whole 3.5 revision were quickly proved wrong when I actually ran games with face to face groups." You cannot prove "attitudes" wrong by having fun in your game. There's no logical connection between these two points.</p><p></p><p></p><p></p><p>There are objective problems. Look into the "multiclassing" thread and look at some sample calculations. It's simple math that shows that something is not right. These might not be your personal problems, but I think here we get into semantics; the word "problem" has two different main meanings; I use one, you the other. The problem I am talking about is to make the game system consistent. In this regard it is completely irrelevant whether you can enjoy the game or not.</p></blockquote><p></p>
[QUOTE="Turjan, post: 1846952, member: 3477"] I specifically referred to this sentence that you wrote: "Many of the attitudes I've seen on ENworld against high level play, certain spells, heck the whole 3.5 revision were quickly proved wrong when I actually ran games with face to face groups." You cannot prove "attitudes" wrong by having fun in your game. There's no logical connection between these two points. There are objective problems. Look into the "multiclassing" thread and look at some sample calculations. It's simple math that shows that something is not right. These might not be your personal problems, but I think here we get into semantics; the word "problem" has two different main meanings; I use one, you the other. The problem I am talking about is to make the game system consistent. In this regard it is completely irrelevant whether you can enjoy the game or not. [/QUOTE]
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