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Third Edition Culture- Is is sustainable?
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<blockquote data-quote="Scribble" data-source="post: 1848027" data-attributes="member: 23977"><p>This get's back to what I think the focus of the topic was. Truth be told I'm not sure 3e being the best seller isn't at this point mainly due to it's relative newness... Look at Vampire's run when it came out for instance. For a time it was the game to play. I think d20/3e has had a good run because it was an industry shaker what with the open game/d20 thing. Wizards was good at industry shaking. They did it twice, magic and d20. Will they do it again? Something tells me no, because Hasbro having investors will be less inclined to take a chance on things... So we're just waiting for the next companies big new thing.</p><p></p><p>Now here's what I've noticed regarding the "the rules are too complex" vrs "No they're not" issue. </p><p></p><p>To me, it's not so much that the rules are complex, it's more the "it's in there" factor. In this edition, there are rules seemingly for just about ANYTHING you can think of... If you look at each skill you can see it. Each one is broken down into about a zillion different things you can do with them and the exact DC you need to do it. </p><p></p><p>This creates an idea that if you can't find it, you must have just missed it because there's rules for almost everything else, why wouldn't THAT be in there... So whereas in older editions I know at least in my case, if I didn't find the rule at first glance I'd assume it wasn't in there and just ad hock it. In the newer edition I'm more likely to check again because I'm assuming it IS in there. And with the pretty much ABYSMAL index of 3e, it tends to add time to my game.</p><p></p><p>Now sure you can adhock any rule in the new edition just as easily as in the older editions, but here's an example: Say you're playing a game and the DM says oh man, I can't remember the to hit rule... Well, just roll a d20 and if you get over say a 10 you hit him... You'd be upset right? Well others will be upset about just about any rule that is actualy in there that you adhock. </p><p></p><p>I guess that's why they say the devil is in the details right?</p></blockquote><p></p>
[QUOTE="Scribble, post: 1848027, member: 23977"] This get's back to what I think the focus of the topic was. Truth be told I'm not sure 3e being the best seller isn't at this point mainly due to it's relative newness... Look at Vampire's run when it came out for instance. For a time it was the game to play. I think d20/3e has had a good run because it was an industry shaker what with the open game/d20 thing. Wizards was good at industry shaking. They did it twice, magic and d20. Will they do it again? Something tells me no, because Hasbro having investors will be less inclined to take a chance on things... So we're just waiting for the next companies big new thing. Now here's what I've noticed regarding the "the rules are too complex" vrs "No they're not" issue. To me, it's not so much that the rules are complex, it's more the "it's in there" factor. In this edition, there are rules seemingly for just about ANYTHING you can think of... If you look at each skill you can see it. Each one is broken down into about a zillion different things you can do with them and the exact DC you need to do it. This creates an idea that if you can't find it, you must have just missed it because there's rules for almost everything else, why wouldn't THAT be in there... So whereas in older editions I know at least in my case, if I didn't find the rule at first glance I'd assume it wasn't in there and just ad hock it. In the newer edition I'm more likely to check again because I'm assuming it IS in there. And with the pretty much ABYSMAL index of 3e, it tends to add time to my game. Now sure you can adhock any rule in the new edition just as easily as in the older editions, but here's an example: Say you're playing a game and the DM says oh man, I can't remember the to hit rule... Well, just roll a d20 and if you get over say a 10 you hit him... You'd be upset right? Well others will be upset about just about any rule that is actualy in there that you adhock. I guess that's why they say the devil is in the details right? [/QUOTE]
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