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Third Edition Culture- Is is sustainable?
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<blockquote data-quote="Desdichado" data-source="post: 1850028" data-attributes="member: 2205"><p>GenCon has a lot of games, but does it have D&D <em>tournaments</em>? I've never heard that it does, and if so, participation has got to be extremely small. I think the whole tournament mindset was based on the old wargame roots of the game and it's been decades since anyone cared one way or another about D&D tournaments. As for moving from game to game; I don't know why consistent rules between games is important, or even desirable. I move from campaign to campaign too, but more often than not, not only are we using inconsistent rules, we're not even playing in the same system between campaigns. As long as rules are consistent <em>within</em> a campaign, having them be consistent between campaigns seems unimportant.</p><p></p><p>Yes, you could see that in 2e. You can see that in any RPG ever published. I don't think that's a significant issue, though. For your example with the bard; so what? If I've got a bard that uses a spellsong system rather than bard spells, then the release of a book o' bard spells is meaningless to me. You seem to be implying that the existence of this book means I have to buy it, read it, and incorporate it into my campaign, therefore giving myself all kinds of grief because I've got a house-ruled or alternate bard. The reality is, I simply ignore the new book, most likely. So what?</p><p></p><p>See, the thing is, I don't think I've ever been in a game that didn't have <em>some</em> houserules. I wouldn't claim that there aren't no houserule games out there, but I certainly believe that such groups are extremely rare. Therefore, the problem you describe is extremely widespread, and judging by the reactions of most of the gamers I've ever met, is not even considered a problem.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1850028, member: 2205"] GenCon has a lot of games, but does it have D&D [i]tournaments[/i]? I've never heard that it does, and if so, participation has got to be extremely small. I think the whole tournament mindset was based on the old wargame roots of the game and it's been decades since anyone cared one way or another about D&D tournaments. As for moving from game to game; I don't know why consistent rules between games is important, or even desirable. I move from campaign to campaign too, but more often than not, not only are we using inconsistent rules, we're not even playing in the same system between campaigns. As long as rules are consistent [i]within[/i] a campaign, having them be consistent between campaigns seems unimportant. Yes, you could see that in 2e. You can see that in any RPG ever published. I don't think that's a significant issue, though. For your example with the bard; so what? If I've got a bard that uses a spellsong system rather than bard spells, then the release of a book o' bard spells is meaningless to me. You seem to be implying that the existence of this book means I have to buy it, read it, and incorporate it into my campaign, therefore giving myself all kinds of grief because I've got a house-ruled or alternate bard. The reality is, I simply ignore the new book, most likely. So what? See, the thing is, I don't think I've ever been in a game that didn't have [i]some[/i] houserules. I wouldn't claim that there aren't no houserule games out there, but I certainly believe that such groups are extremely rare. Therefore, the problem you describe is extremely widespread, and judging by the reactions of most of the gamers I've ever met, is not even considered a problem. [/QUOTE]
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