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General Tabletop Discussion
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Third party, DNDBeyond and potential bad side effects.
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<blockquote data-quote="SlyFlourish" data-source="post: 9207569" data-attributes="member: 54840"><p>My point is they don't <em>have </em>to do the OGL thing and never did. They <em>have</em> a strong monopoly on D&D and that's through D&D Beyond. They could easily strengthen it in ways where many people would say "well, that's an obvious business advantage" like stopping the publication of material on other platforms, not releasing anything <em>else</em> into the CC so no one can use the 2024 new D&D tech outside of Beyond, releasing more and more stuff as digital only on Beyond (my friend noted that they put out three digital only products in three weeks). They could start releasing subclasses exclusively to D&D Beyond. There's so much they could do to lock down D&D 5e content going forward to just D&D Beyond and it would give them almost exactly what they wanted out of their OGL move without having to revoke the OGL.</p><p></p><p>If a significant percentage of D&D players and DMs become dependent on D&D Beyond, it won't matter if people are publishing awesome material using the CC-released 5.1 SRD. Those products could lose a significant marketshare by not being on Beyond at all.</p><p></p><p>Boy, I'd love to be wrong about all of this, and there's a good chance I am. But, in the meantime, how does it hurt us to strengthen up our own hold on the hobby and ask for things from WOTC that would genuinely improve our experience with the game?</p><p></p><ul> <li data-xf-list-type="ul">Give us PDFs.</li> <li data-xf-list-type="ul">Give us a D&D Beyond API.</li> <li data-xf-list-type="ul">Keep supporting other platforms and expand to even more.</li> </ul></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9207569, member: 54840"] My point is they don't [I]have [/I]to do the OGL thing and never did. They [I]have[/I] a strong monopoly on D&D and that's through D&D Beyond. They could easily strengthen it in ways where many people would say "well, that's an obvious business advantage" like stopping the publication of material on other platforms, not releasing anything [I]else[/I] into the CC so no one can use the 2024 new D&D tech outside of Beyond, releasing more and more stuff as digital only on Beyond (my friend noted that they put out three digital only products in three weeks). They could start releasing subclasses exclusively to D&D Beyond. There's so much they could do to lock down D&D 5e content going forward to just D&D Beyond and it would give them almost exactly what they wanted out of their OGL move without having to revoke the OGL. If a significant percentage of D&D players and DMs become dependent on D&D Beyond, it won't matter if people are publishing awesome material using the CC-released 5.1 SRD. Those products could lose a significant marketshare by not being on Beyond at all. Boy, I'd love to be wrong about all of this, and there's a good chance I am. But, in the meantime, how does it hurt us to strengthen up our own hold on the hobby and ask for things from WOTC that would genuinely improve our experience with the game? [LIST] [*]Give us PDFs. [*]Give us a D&D Beyond API. [*]Keep supporting other platforms and expand to even more. [/LIST] [/QUOTE]
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