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General Tabletop Discussion
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Third party, DNDBeyond and potential bad side effects.
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<blockquote data-quote="Remathilis" data-source="post: 9208149" data-attributes="member: 7635"><p>My point is that the Apple model has worked perfectly well for Apple, and despite all the known issues, Apples still has a strong hold on the smart phone market. You can certainly argue if Android is better (I would, I am diehard Google/Pixel user) but for a LOT of people, iPhones are good because they satisfy the users needs. </p><p></p><p>More interestingly, I see you didn't address my concern about "going back" from technology. Your answer to D&D Beyond's potential is to not use it. In fact, to guide away from WotC and to your own system (I see what you did there) under the notion of avoiding technology as a crutch. That's not going to work. It's 2024. Lots of people who resisted smart phones now use them daily. Nobody buys CDs (or increasingly DVD/Blu Ray). Very few people own landlines. Nobody carries paper calendars, fold-out maps, or solar calculators. Digital tools will become increasingly popular because of convenience. My laptop is A LOT lighter to carry to game than a shelf of hardbacks. </p><p></p><p>If you want to make an argument about digital ownership (Cf Netflix, Spotify, and other cloud-based programs vs. physical media) I think there is a reasonable discussion to be had. And to be fair, I think D&D Beyond would benefit far better as a subscription/rental system than a book purchasing system, the latter has a far greater assumption of ownership. I don't believe I am owed a copy of Loki to download and put on DVD just because I subscribe to Disney+.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9208149, member: 7635"] My point is that the Apple model has worked perfectly well for Apple, and despite all the known issues, Apples still has a strong hold on the smart phone market. You can certainly argue if Android is better (I would, I am diehard Google/Pixel user) but for a LOT of people, iPhones are good because they satisfy the users needs. More interestingly, I see you didn't address my concern about "going back" from technology. Your answer to D&D Beyond's potential is to not use it. In fact, to guide away from WotC and to your own system (I see what you did there) under the notion of avoiding technology as a crutch. That's not going to work. It's 2024. Lots of people who resisted smart phones now use them daily. Nobody buys CDs (or increasingly DVD/Blu Ray). Very few people own landlines. Nobody carries paper calendars, fold-out maps, or solar calculators. Digital tools will become increasingly popular because of convenience. My laptop is A LOT lighter to carry to game than a shelf of hardbacks. If you want to make an argument about digital ownership (Cf Netflix, Spotify, and other cloud-based programs vs. physical media) I think there is a reasonable discussion to be had. And to be fair, I think D&D Beyond would benefit far better as a subscription/rental system than a book purchasing system, the latter has a far greater assumption of ownership. I don't believe I am owed a copy of Loki to download and put on DVD just because I subscribe to Disney+. [/QUOTE]
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