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Third party, DNDBeyond and potential bad side effects.
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<blockquote data-quote="SlyFlourish" data-source="post: 9208330" data-attributes="member: 54840"><p>It's slightly more nuanced than that. My friends would be happy to play A5e but because it's not on Beyond, they'd rather just play 2014 D&D. It isn't the system they're opposed to, it's the draw of D&D Beyond.</p><p></p><p>D&D Beyond is absolutely an awesome tool. If it totally sucked and no one used it, we wouldn't have a problem. It also wouldn't have been acquired by WOTC for $146 million.</p><p></p><p>Now there are alternatives out there and more coming – Demiplane, Shard, Roll20's external charactermancer – but those either are or could be constrained by what WOTC is willing to release on those platforms.</p><p></p><p>Do other people need to work hard to build a comparable character builder? Yeah! Absolutely. Do publishers have to work with other character builders to get their material in them? Yeah! Tales of the Valiant is partnering with Shard to do exactly that.</p><p></p><p>There's a lot <em>we</em> can do to make 5e a resilient system (btw, I'm not going to get caught up in whether something's D&D or not – it's all 5e to me). That's really what I'm hoping we do. Talk to publishers about releasing more of their material not just under an open license but in a structured format we can use in other tools. Talk to tool developers about building tools able to compete with D&D Beyond. Get our hands dirty converting PDFs to JSON files so we can import them in other tools. There's a lot we can do.</p><p></p><p>Talk to our players. Try to break some of their dependence on D&D Beyond. I <em>was</em> successful with this for my Empire of the Ghouls campaign where we used Midgard Heroes and Tome of Heroes as our secondary sourcebooks next to the 2014 PHB. I'm going to try to convince them to use A5e for our next campaign.</p><p></p><p>D&D Beyond is great. I use it and love it. I don't want to <em>depend</em> on it. I don't want D&D Beyond to determine my overall happiness with 5e and I suggest others do the same.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9208330, member: 54840"] It's slightly more nuanced than that. My friends would be happy to play A5e but because it's not on Beyond, they'd rather just play 2014 D&D. It isn't the system they're opposed to, it's the draw of D&D Beyond. D&D Beyond is absolutely an awesome tool. If it totally sucked and no one used it, we wouldn't have a problem. It also wouldn't have been acquired by WOTC for $146 million. Now there are alternatives out there and more coming – Demiplane, Shard, Roll20's external charactermancer – but those either are or could be constrained by what WOTC is willing to release on those platforms. Do other people need to work hard to build a comparable character builder? Yeah! Absolutely. Do publishers have to work with other character builders to get their material in them? Yeah! Tales of the Valiant is partnering with Shard to do exactly that. There's a lot [I]we[/I] can do to make 5e a resilient system (btw, I'm not going to get caught up in whether something's D&D or not – it's all 5e to me). That's really what I'm hoping we do. Talk to publishers about releasing more of their material not just under an open license but in a structured format we can use in other tools. Talk to tool developers about building tools able to compete with D&D Beyond. Get our hands dirty converting PDFs to JSON files so we can import them in other tools. There's a lot we can do. Talk to our players. Try to break some of their dependence on D&D Beyond. I [I]was[/I] successful with this for my Empire of the Ghouls campaign where we used Midgard Heroes and Tome of Heroes as our secondary sourcebooks next to the 2014 PHB. I'm going to try to convince them to use A5e for our next campaign. D&D Beyond is great. I use it and love it. I don't want to [I]depend[/I] on it. I don't want D&D Beyond to determine my overall happiness with 5e and I suggest others do the same. [/QUOTE]
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