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Third party, DNDBeyond and potential bad side effects.
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<blockquote data-quote="Morrus" data-source="post: 9209684" data-attributes="member: 1"><p>Nobody is saying that they don't own D&D. Yes, of course they do.</p><p></p><p>When I say 'the hobby' I mean 'the hobby of playing D&D', specifically. I agree entirely that D&D (as in the ownership of the IP) and the hobby of playing D&D are not exactly the same thing. While it might sound like a semantic argument, it's actually quite an important distinction.</p><p></p><p>WotC itself uses the term 'stewards' and indicates that the benefit of the fans is important; those arguing that WotC could not or should not care about such things, I feel, are missing that WotC itself says it cares about such things and, at least in part, sees itself that way.</p><p></p><p>[callout]Driving these goals were two simple principles: (1) Our job is to be good stewards of the game, and (2) the OGL exists for the benefit of the fans. Nothing about those principles has wavered for a second. [/callout]</p><p>[URL unfurl="true"]https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl[/URL]</p><p></p><p>Whatever one thinks of their role in the hobby and/or community, I just wanted to put it out there that these terms weren't just plucked out of the air in this thread.</p></blockquote><p></p>
[QUOTE="Morrus, post: 9209684, member: 1"] Nobody is saying that they don't own D&D. Yes, of course they do. When I say 'the hobby' I mean 'the hobby of playing D&D', specifically. I agree entirely that D&D (as in the ownership of the IP) and the hobby of playing D&D are not exactly the same thing. While it might sound like a semantic argument, it's actually quite an important distinction. WotC itself uses the term 'stewards' and indicates that the benefit of the fans is important; those arguing that WotC could not or should not care about such things, I feel, are missing that WotC itself says it cares about such things and, at least in part, sees itself that way. [callout]Driving these goals were two simple principles: (1) Our job is to be good stewards of the game, and (2) the OGL exists for the benefit of the fans. Nothing about those principles has wavered for a second. [/callout] [URL unfurl="true"]https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl[/URL] Whatever one thinks of their role in the hobby and/or community, I just wanted to put it out there that these terms weren't just plucked out of the air in this thread. [/QUOTE]
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