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Third party, DNDBeyond and potential bad side effects.
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<blockquote data-quote="DEFCON 1" data-source="post: 9217169" data-attributes="member: 7006"><p>My argument has always been "This is the risk you as a designer/seller takes when you hitch your wagon to the D&D train." And it's no ones responsibility (most especially not WotC's) to make sure your wagon keeps up other than your own.</p><p></p><p>No designer/seller HAS to design/sell D&D-related game products via DMsG or OGL. If they do so, it's because they know that gives them the <em>best odds</em> of getting eyeballs on it and making sales. They are <em>using</em> D&D just as much as WotC is using them. That's their choice. They are voluntarily lying next to WotC in bed because that's how they have the best shot at making the most money for the work they do. But just because they are making that choice to lie next to WotC doesn't mean it's now WotC's responsibility to stay there and keep the bed warm.</p><p></p><p>If WotC goes and buys a second bed (say D&D Beyond) and spends more time lying over there... if you are left behind in the first bed, you just have to make it warm yourself. WotC is not obligated to invite you over into the new bed just because you climbed into the first one, and thus... it is now part of your job as a designer/seller to make your products viable to be sold on their own without having WotC lying next to you so tightly... just as you would have had to do had you not gotten in bed with WotC from the beginning and made a completely new game<em>.</em></p><p></p><p>We don't feel there's any responsibility being dropped for companies that make things that are outside the D&D sphere and end up not being able to sustain sales. That's just an expected part of going into business for yourself, the risks that come with being a start-up, and we all accept that. So why should that change just because someone decides to build off of D&D? Why should that now make us think that WotC has the responsibility to make things easier for that company to keep going? I certainly don't. A D&D-adjacent company that does not get to sell their products on D&D Beyond just has to work as though they were a company making a completely separate and new RPG.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9217169, member: 7006"] My argument has always been "This is the risk you as a designer/seller takes when you hitch your wagon to the D&D train." And it's no ones responsibility (most especially not WotC's) to make sure your wagon keeps up other than your own. No designer/seller HAS to design/sell D&D-related game products via DMsG or OGL. If they do so, it's because they know that gives them the [I]best odds[/I] of getting eyeballs on it and making sales. They are [I]using[/I] D&D just as much as WotC is using them. That's their choice. They are voluntarily lying next to WotC in bed because that's how they have the best shot at making the most money for the work they do. But just because they are making that choice to lie next to WotC doesn't mean it's now WotC's responsibility to stay there and keep the bed warm. If WotC goes and buys a second bed (say D&D Beyond) and spends more time lying over there... if you are left behind in the first bed, you just have to make it warm yourself. WotC is not obligated to invite you over into the new bed just because you climbed into the first one, and thus... it is now part of your job as a designer/seller to make your products viable to be sold on their own without having WotC lying next to you so tightly... just as you would have had to do had you not gotten in bed with WotC from the beginning and made a completely new game[I].[/I] We don't feel there's any responsibility being dropped for companies that make things that are outside the D&D sphere and end up not being able to sustain sales. That's just an expected part of going into business for yourself, the risks that come with being a start-up, and we all accept that. So why should that change just because someone decides to build off of D&D? Why should that now make us think that WotC has the responsibility to make things easier for that company to keep going? I certainly don't. A D&D-adjacent company that does not get to sell their products on D&D Beyond just has to work as though they were a company making a completely separate and new RPG. [/QUOTE]
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